Shadowmoon Burial Grounds, Healer Guide
Updated 5 months, 2 weeks ago for patch 6.2.4 and Timewalking by Preston. View the change log.
This page covers healer-focused strategies for the Shadowmoon Burial Grounds dungeon in Warlords of Draenor. While it's tailored for healers, other roles may also find the information useful. If you have any suggestions or feedback, you can leave a comment below or tweet @PrestonDvorak.
This guide has been updated and maintained based on my own experiences as well as Dungeon Journal and combat log information. I'll continue to update it as-needed.
Bosses
Below are guides for the bosses in Shadowmoon Burial Grounds, including their abilities, healer notes, and addon settings.
Sadana Bloodfury
- Avoid the impact locations of Daggerfall and the Shadow Burn patches left behind.
- Every 50-seconds, during Dark Eclipse:
- Run through a white moon rune on the floor to gain Lunar Purity, greatly decreasing damage taken.
- Deals moderate damage over time to all players with Lunar Purity.
- Deals fatal damage over time to players without Lunar Purity.
- Spawns a Defiled Spirit with Dark Communion.
- Defiled Spirit
- Attempts to reach Sadana, healing and increasing damage dealt with Dark Communion.
- Defiled Spirit
- About 15-seconds into the encounter, and every 50-seconds after that, deals moderate damage over time to all players with Whispers of the Dark Star.
Mythic Differences
- There are no differences on mythic.
Mythic+ Affix Notes
- Defiled Spirits can cause additional orbs to spawn.
- High stacks are likely during Dark Eclipse and Whispers of the Dark Star.
Healing Notes
- Use cooldowns as-needed during Dark Eclipse and Whispers of the Dark Star.
Debuffs to Track
- Major: Lunar Purity
Addons
Nhallish
- The tank will be dealing with heavy damage over time from Void Blast.
- Teleports to a random player with Planar Shift.
- Shortly after, during Void Vortex, run against the pull effect to stay more than 20-yards away.
- About 30-seconds into the encounter, and every 70-seconds after that, during Soul Steal:
- Soul Shred deals light damage over time to all players and spawns a Posessed Soul.
- Players are separated from each other until 20-seconds have passed or until each players killed their respective Posessed Soul.
- Killing the Posessed Soul and then right-clicking on it before the effect expires grants Returned Soul, increasing damage and healing done.
- Avoid the impact locations of Void Devastation and the pools left behind.
Mythic Differences
- There are no differences on mythic.
Mythic+ Affix Notes
- Posessed Souls can cause additional orbs to spawn.
- High stacks are likely as players come back together after Soul Shred.
Healing Notes
- Use cooldowns as-needed before or after Soul Steal.
Debuffs to Track
- Major: Void Blast
Addons
Bonemaw
- Players who get knocked off the platform will need to swim to the start of the bridge to get back on.
- The tank will be dealing with heavy damage from the ranged attack Fetid Spit.
- Don't stand in front when it turns to cast Body Slam.
- About 35-seconds into the encounter, and every 50-seconds after that, during Inhale:
- Run against the pull effect to avoid reaching Bonemaw.
- Standing in Necrotic Pitch patches, noted below, greatly reduces movement speed, and the speed at which players are pulled, while dealing light damage over time.
- Players that reach Bonemaw take heavy damage and are thrown off the platform.
- Avoid the impact locations of Necrotic Pitch and the patches left behind.
- These are used to deal with Inhale, detailed above.
- Every 60-seconds, deals moderate damage over time to all players with Corpse Breath.
- On Heroic, this spawns two Carrion Worms at the edges of the platform.
- Carrion Worm
- Deals moderate damage to the tank or any player in melee range with Fetid Spit.
- If no players are in melee range, Fetid Spit instead deals moderate damage to random players.
- Don't stand in front when it turns to cast Body Slam.
- Deals moderate damage to the tank or any player in melee range with Fetid Spit.
- Carrion Worm
- On Heroic, this spawns two Carrion Worms at the edges of the platform.
Mythic Differences
- There are no differences on mythic.
Mythic+ Affix Notes
Healing Notes
- Use cooldowns on Inhale.
Debuffs to Track
- There are no particular debuffs to track.
Addons
Ner'zhul
- Don't stand in front when he turns to cast Malevolence. Players hit take heavy damage and have their damage dealt reduced.
- About 30-seconds into the encounter, and every 50-seconds after that, during Ritual of Bones:
- Avoid the wall of Ritual of Bones skeletons as they move across the platform.
- At least one Ritual of Bones must be killed to create a gap players can pass through.
- Stay as far away from the locations of Omen of Death as possible to reduced the damage taken over time.
Mythic Differences
- There are no differences on mythic.
Mythic+ Affix Notes
- Ritual of Bones can cause additional orbs to spawn.
- Catching up on stacks will be difficult due to the constant damage from Omen of Death.
- Several affixes can make avoidind the Ritual of Bones more difficult.
Healing Notes
- Using cooldowns as-needed if damage from Omen of Death gets out of control.
Debuffs to Track
- There are no particular debuffs to track.
Addons
Trash Mobs
Below are notes for the trash mobs in Shadowmoon Burial Grounds. Shadowmoon Burial Grounds has a relatively linear layout. Trash mobs are grouped as if you're completing bosses in the order they're listed above.
Trash mobs with a icon after their name only appear on mythic difficulty.
- Throughout the dungeon, avoid the stone crypts on the floor. Walking over them spawns an Exhumed Spirit.
- Exhumed Spirit
- The tank will be dealing with light melee damage.
- Exhumed Spirit
Entrance thru Sadana Bloodfury
- Throughout this area, avoid the purple Shadow Runes on the ground. Triggering on deals moderate damage to all players within 2-yards.
- Shadowmoon Bone-Mender
- Interrupt Shadow Mend to prevent the healing.
- Dispel Shadow Word: Frailty (magic) to remove the greatly reduced maxmimum health and light damage over time effect.
- When possible, interrupt Shadow Bolt to prevent the moderate damage dealt to the tank.
- Can be difficult to move due to their preference for casting spells.
- Reanimated Ritual Bones
- The tank will be dealing with extra heavy damage from Void Slash.
- Void Spawn
- Stun to interrupt Void Pulse to prevent the moderate damage dealt to all players.
- Hardened grants immunity to Stun effects.
- Avoid the impact locations of Void Eruptions.
- Should be killed first or otherwise prevented from gaining excessive stacks.
- Soothe immediately.
- Stun to interrupt Void Pulse to prevent the moderate damage dealt to all players.
- Shadowmoon Loyalist
- Interrupt Shadow Bolt to prevent the moderate damage dealt to the tank.
- Purge Sinister Focus to remove the greatly increased Haste and movement speed effect.
- Defiled Spirit
- Avoid the impact location of Cry of Anguish. Players hit take moderate damage and are Pacified and Silenced.
- Corpse Skitterling
- The tank will be dealing with light melee damage.
- Reanimated Ritual Bones
- The tank will be dealing with extra heavy damage from Void Slash.
Sadana Bloodfury thru Nhallish
- Shadowmoon Dominator
- Interrupt or dispel Domination (curse) to prevent the Mind-Control effect on a random player.
- When possible, interrupt Rending Voidlash to prevent the moderate damage over time dealt to a random player.
- Should be killed first or otherwise prevented from gaining excessive stacks.
- Soothe immediately.
- Can be difficult to move due to their preference for casting spells.
- Subjugated Soul
- The tank will be dealing with light melee damage.
- Shadowmoon Exhumer
- Interrupt Void Bolt to prevent the moderate damage dealt to random players.
- Releases Exhumed Spirits from any crypts within 45-yards with Exhume the Crypts.
- Exhumed Spirit
- The tank will be dealing with light melee damage.
- Exhumed Spirit
- Can be difficult to move due to their preference for casting spells.
Nhallish thru Bonemaw
- This area includes Shadowmoon Dominators, Shadowmoon Exhumers, Exhumed Souls, and Corpse Skitterlings, detailed above.
- Monstrous Corpse Spider
- Dispel Necrotic Burst (disease) to remove the light damage over time and reduced healing received effect.
- Should be killed first or otherwise prevented from gaining excessive stacks.
- Soothe immediately.
- Plagued Bat
- Dispel Plague Spit (poison) to remove the light damage over time and decreased movement speed effect.
- Carrion Worm
- The tank will be dealing with extra moderate damage from Fetid Spit.
- Don't stand in front when it turns to cast Body Slam.
- Soothe immediately.
Bonemaw thru Ner'zhul
- This area includes Monstrous Corpse Spiders, Plagued Bats, and Arcane Spawns, detailed above.
Trash Debuffs to Track
- Major:
- Magic Dispel: Shadow Word: Frailty (dispel, magic)
- Curse Dispel: Domination (dispel, curse)
- Disease Dispel: Necrotic Burst (dispel, disease)
- Damaging: Rending Voidlash
- Incapacitating: Cry of Anguish
- Minor:
- Poison Dispel: Plague Spit (dispel, poison)
- Buffs to Purge: Sinister Focus
- Root Effects: Plague Spit
Trash Mythic+ Notes
Below are general Mythic+ notes for trash in Shadowmoon Burial Grounds that don't necessarily pertain to specific enemies. Notes for specific enemies can be found in their sections above.
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