Skip to main content

The Mechanar, Healer Guide

Updated 1 year, 11 months ago for patch 2.5.2 by Preston. View the change log.

This page covers healer-focused strategies for The Mechanar dungeon in The Burning Crusade. While it's tailored for healers, other roles may also find the information useful. If you have any suggestions or feedback, you can leave a comment below or tweet @PrestonDvorak.

This guide has been updated and maintained based on my own experiences as well as Dungeon Journal and combat log information. I'll continue to update it as-needed.



 Bosses

Below are guides for the bosses in The Mechanar, including their abilities, healer notes, and addon settings.

Gatewatcher Gyro-Kill Dungeon Journal Model Gatewatcher Gyro-Kill

  • Don't stand in front to avoid Stream of Machine Fluid (dispel, poison).
  • Targets random swaths of players with Saw Blade, dealing moderate damage and then light damage over time.
  • Gains increased attack speed while Shadow Power is active.

 Healing Notes

  • Be prepared for the extra healing required on the tank while Shadow Power is active.
 Debuffs to Track
 Addons

Mechano-Lord Capacitus Dungeon Journal Model Mechano-Lord Capacitus

  • The tank will be dealing with Head Crack, reducing stamina.
  • While Reflective Damage is active, deals damage when hit with melee attacks.
  • While Reflective Magic Shield is active, reflects spells back at the caster.
  • Avoid the location of Nexus Bombs as they move around the area, eventually detonating.
  • On Heroic, Polarity Shift assigns either Negative Charge or Positive Charge to all players.
    • Players standing near other players with a matching polarity deal increased damage.
    • Players standing near other players with a non-matching polarity deal moderate damage over time to each other.

 Healing Notes

  • As long as non-tank players are avoiding bombs and not attacking into the reflection shields, most of the healing should remain on the tank throughout the encounter.
 Debuffs to Track
 Addons

Gatewatcher Iron-Hand Dungeon Journal Model Gatewatcher Iron-Hand

 Healing Notes

  • Be prepared for the extra healing required on the tank while Shadow Power is active or while they're stunned by Hammer Punch.
 Debuffs to Track
 Addons

Nethermancer Sepethrea Dungeon Journal Model Nethermancer Sepethrea

  • The tank will be dealing with the knock back and threat reduction effect from Arcane Blast.
  • The tank will also be dealing with the extra damage from Frost Attack.
  • Don't stand in front to avoid Dragon's Breath (dispel, magic).
  • Accompanied by two (three on Heroic) Raging Flames.
    • Raging Flame
      • Ignore threat and pursue random players.
      • Avoid the fire patches these leave behind when moving.
      • Stay at least 5-yards away during Inferno.

 Healing Notes

  • Between Arcane Blast and Dragon's Breath the tank may lose threat frequently. Be prepared to heal the next player the boss attacks while the tank recovers.
 Debuffs to Track
 Addons
  • There are currently no notable addons for Nethermancer Sepethrea.

Pathaleon the Calculator Dungeon Journal Model Pathaleon the Calculator

  • Stay at least 30-yards away to avoid the silence and mana drain effect from Arcane Torrent (dispel, magic) and the damage from Arcane Explosion.
  • Targets random players with Domination, charming them for 10-seconds.
  • Gains increased attack speed and physical damage dealt while Disgruntled Anger is active.
  • Periodically summons three Nether Wraiths.
    • Nether Wraith
      • Interrupt Arcane Bolt to prevent the light damage dealt.

 Healing Notes

  • Keep players near full health in case you're targeted by Domination.
  • The tank will need heavy healing while Disgruntled Anger is active.
 Debuffs to Track
 Addons

Advertisement

 Trash Mobs

Below are notes for the trash mobs in The Mechanar. The Mechanar is a relatively linear dungeon. The trash below is ordered as if you're completing the bosses in the order they're listed above.

Entrance thru Gatewatcher Gyro-Kill

  • Sunseeker Netherbinder
    • Interrupt Starfire to prevent the light damage dealt.
    • Stay at least 10-yards away to avoid Arcane Nova.
      • This also heals enemies within 10-yards.
    • Removes magic debuffs from enemies with Dispel Magic.
  • Bloodwarder Physician
    • Interrupt or dispel Anesthetic (magic) to remove the sleep effect.
    • Interrupt Bandage to prevent the healing.
  • Bloodwarder Centurion
    • Stay at least 5-yards away to avoid the interrupt from Shield Bash.
    • Dispel Chilling Touch (magic) to remove the reduced attack speed and movement speed effect.
  • Arcane Servant
  • Tempest-Forge Patroller
    • The tank will be dealing with the stun from Knockdown.
  • Bloodwarder Slayer
    • The tank will be dealing with Solar Strike, reducing healing received.
    • Stay at least 5-yards away to avoid Whirlwind.
    • Dispel Chilling Touch (magic) to remove the reduced attack speed and movement speed effect.
    • Targets random players with Melt Armor, reducing armor.

Gatewatcher Gyro-Kill thru Mechano-Lord Capacitus

  • This area includes Bloodwarder Slayers, Bloodwarder Physicians, Tempest-Forge Patrollers, Sunseeker Netherbinders, Bloodwarder Centurion, Arcane Servants, detailed above.
  • Mechanar Tinkerer
    • Stay 10-yards away when Nether Explosion is cast to avoid the moderate damage.
    • Stay at least 6-yards away from other players to avoid chaining the damage from Netherbomb.
  • Sunseeker Astromage
    • Interrupt Scorch to prevent the light damage dealt.
    • Dispel Solarburn (magic) to prevent the light damage over time.
    • Purge Fire Shield to prevent the light damage dealt to players within 5-yards.
  • Mechanar Driller
  • Sunseeker Engineer
    • Interrupt Death Ray to prevent the moderate damage dealt and resulting reduced attack speed effect.
    • Targets random players with Super Shrink Ray, reducing attack power.
    • Increases the attack power of random enemies with Growth Ray.
  • Mechanar Wrecker
    • The tank will be dealing with the stun from Pound
    • Dispel Glob of Machine Fluid (poison) to remove the decreased movement speed effect.

Mechano-Lord Capacitus thru Gatewatcher Iron-Hand

  • This area includes Mechanar Tinkerers, Mechanar Drillers, Mechanar Wreckers, Sunseeker Engineers, Bloodwarder Centurions, Bloodwarder Physicians, Sunseeker Netherbinders, and Arcane Servants, detailed above.

Gatewatcher Iron-Hand thru Nethermancer Sepethrea

  • This area includes Bloodwarder Centurions, and Bloodwarder Astromages, detailed above.
  • Tempest-Forge Destroyer
    • The tank will be dealing with the stun from Knockdown.
    • Stay at least 7-yards away from the tank to avoid Charged Fist.

Nethermancer Sepethrea thru Pathaleon the Calculator

  • This area includes Bloodwarder Centurions, Bloodwarder Astromages, Tempest-Forge Destroyers, Bloodwarder Physicians, Bloodwarder Engineers, Bloodwarder Netherbinders, and Arcane Servants detailed above.
  • Upon entering the final hallway, a gauntlet consisting of three waves of enemies begins.
  • Upon nearing the end of the final hallway, another gauntlet of three waves of enemies begins.

 Trash Debuffs to Track


 Trash Addons

  • There are currently no notable addons for The Mechanar trash mobs.

Comment on The Mechanar, Healer Guide

Changelog - View the last ten changes. - +

June 01, 2021 - 5:37 pm (Healer) - Added boss DBM settings.