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Goroth, Healer Guide

Updated 5 years, 10 months ago for patch 7.3.2 by Preston. View the change log.

Goroth Dungeon Journal ModelThis page covers a healer-focused strategy for Goroth in the Tomb of Sargeras. While it's tailored for healers, other roles may also find the information useful. If you have any suggestions or feedback, you can leave a comment below or tweet @PrestonDvorak.

This guide has been updated and maintained based on my own experiences with the fight as well as Dungeon Journal information. I'll continue to update it as-needed.

 General Mechanics and Abilities

Normal and Heroic

  • Don't stand near the tanks to avoid the explosion from Burning Armor and the resulting Melted Armor.
  • Avoid the locations where Infernal Spikes are appearing.
  • When affected by Crashing Comet, move at least 10-yards away from other players and Infernal Spikes or you'll destroy them.
    • After the Comet lands, a damage over time effect lingers, but it's safe to move back into the group.
  • When affected by Shattering Star, position yourself so the projectile passes through as many Infernal Spikes as possible before reaching you.
    • Players not affected should avoid the path of the Star.
  • When Infernal Burning is cast, position an Infernal Spike between you and Goroth to absorb the blast.
  • On Heroic, avoid Fel Eruption pools which will periodically affect one quadrant of the room at random.

Mythic Differences

  • Any time an Infernal Spike is destroyed, it deals damage to the entire group.
    • Because of this, when directing a Shattering Star through pillars, you ideally want to hit at least three pillars, but no more than four.
  • The four meteors from Rain of Brimstone must be soaked. The damage dealt is divided among the players soaking, and will likely require a personal defensive cooldown to survive.
    • Failure to soak a meteor causes a Brimstone Infernal to spawn, which damages all players with Fel Fire.


Healing Strategy

Quick Notes, All Difficulties

  • Shattering Star will deal moderate to heavy damage to the group, depending on how many spikes it passes through. This is when you'll want group-healing cooldowns. 
    • On Mythic, be aware of the extra damage from Infernal Spike being destroyed when the Star passes through them.

In-depth Notes, Normal and Heroic

Consider this section in "beta." My goal is to lay out the order of events without necessarily providing an entire strategy for all roles (other sites do that already). The idea being it should help organize your cooldowns or pre-healing. Feedback is greatly appreciated as Tomb of Sargeras is my first time attempting something like this.

Detailed Event List - +

The event list lays out major boss abilities based on what time they occurred after the boss entered combat (denoted by [minutes:seconds], along with notes on how to identify or handle the mechanics. Once enough events have repeated to develop patterns, the patterns are noted below the event list. Numbers are based on a 20-man Heroic group.

For Goroth, I've separated the events based on Shattering Star as it's one of the more prominent events in the fight.

  • [00:04] First set of three Infernal Spikes.
    • These are denoted by faint "rumbling earth" graphics on the ground and should be avoided.
    • You want to position everyone so the Infernal Spikes are ~5-10 yards apart, ideally in two separate groups.
      • My guild divided the ranged and healers up into four groups in a small square in the center of the room.
  • [00:08] First set of three Crashing Comet.
    • Those affected need to move out of the group and away from Infernal Spike.
    • They will require light to moderate healing over time after their meteor hits them, along with anyone else hit.
  • [00:22] Second set of Infernal Spikes will spawn.
  • [00:26] First Shattering Star.
    • This should be aimed through 3 or more Infernal Spikes, the more the better.
      • You should try to pre-heal before this if you're a healing over time class that benefits from doing so.
      • You'll also likely want one group-healing cooldown here.



Based on the Event List, we can assume the following:

 Debuffs to Track

 DBM Settings

Below are the DBM settings I'll be using for Goroth. You can set them up however you'd like, but these ones should work well as a starting point. Some settings may be Mythic only.

Healer DBM settings for Goroth Thumbnail
Healer DBM settings for Goroth


Heroic, Restoration Druid PoV

Below is a video of me and my guild defeating Goroth on Heroic difficulty. There is no commentary, only game sounds.

Mythic, Restoration Druid PoV

Below is a video of me and my guild defeating Goroth on Mythic difficulty. There is no commentary, only game sounds.

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