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Skorpyron, DPS Guide

Updated 6 years, 4 months ago for patch 7.2 by Virendra. View the change log.

Skorpyron Dungeon Journal ModelThis page covers a DPS-focused strategy for Skorpyron in The Nighthold. While it's tailored for DPS, other roles may also find the information useful. If you have any suggestions or feedback, you can leave a comment below or tweet @VirendraDG.

This guide has been updated and maintained based on my own experiences with the fight as well as Dungeon Journal information. I'll continue to update it as-needed.

 General Mechanics and Abilities

 Normal and Heroic

Skorpyron is a one-phase fight.

Skorpyron's lair is constantly spawns scorpid adds.

  • Crystalline Scorpid will use Energy Surge, an attack that deals damage and an additional DOT that stacks.
  • In Heroic mode, Volatile Scorpid spawn, causing other scorpid around them to gain a haste buff.
  • Boon of the Scorpid buffs active scorpids with a 5% damage increase. This effect can stack.
  • Shrouded: scorpid adds are immune to AoE damage until they enter the actual combat area from Call of the Scorpid.

Skorpyron's Abilities

  • Skorpyron has 25 stacks of a Chitinous Exoskeleton buff that reduces damage taken by 25%. As Skorpyron takes more damage, he loses stacks of the buff.
  • When a piece of the exoskeleton breaks off, a Crystalline Fragments is launched at a location, dealing AoE damage when it lands. Move away from any impact locations.
  • After Skorpyron loses all stacks of his armor, he gains Exoskeletal Vulnerability where he is stunned and takes 45% increased damage for 15 seconds.
  • Skorpyron will then regrow an Infused Exoskeleton and gain a damage buff.
  • Skorpyron will periodically use Shockwave, which deals damage and knocks players back. However, this attack can be avoided by moving behind a Broken Shard from the chipped exoskeleton. Shockwave destroys any Broken Shards on the field. Shockwave destroys any Broken Shards on the field. Players will know they are safe from Shockwave when they see a "Broken Shard" debuff aura.
  • Focused Blast will randomly target a player and send out a shockwave that deals damage and stuns. Being hit by subsequent Focused Blast increases the stun duration. Simply move out of the affected area.
  • Skorpyron's Arcanoslash hits all players 18 yards in front of him for massive damage. Non-tanks should avoid this 18 yard zone at all times.

 DPS Strategy

  • Scorpid adds are constantly spawning in this fight. They need to be dealt with right away, as any ability that buffs them will make the fight exponentially harder. Prioritize Volatile Scorpid in Heroic Mode.
  • In addition to the scorpid adds, players must avoid as many of Skorpyron's abilities as possible. Wrangling countless scorpids, dodging abilities, and then hiding behind Broken Shard can get hectic very quickly.
  • Hide behind the Broken Shards during Shockwave. In addition to dealing massive damage, Shockwave knocks any player not shielded into the scorpid spawning ground, calling more adds in early.
  • Due to Exoskeletal Vulnerability, I'd recommend saving strong DPS cooldowns like Heroism/Bloodlust/Time Warp for the first time his armor breaks. Ideally, your group pops Heroism at around 10 stacks of Chitinous Exoskeleton.
  • If you're using Deadly Boss Mods, I'd recommend changing the countdown sounds for Focused Blast and Shockwave. They often overlap and the countdowns can sound similar enough to cause confusion.

 Mythic Differences

 The information below covers the new abilities and strategies introduced in Mythic difficulty. In addition to new things, you can expect all previous abilities to hit significantly harder.

  • Scorpid Spawning Ground now summons Acidmaw Scorpids as well.
    • Acidmaw Scorpid are covered in Toxic Chitin which creates poisonous pools while it's alive and when it dies. Don't stand in these; however if your HP is topped off and you need to run through a pool to get to a Broken Shard or avoid a Focused Blast that's okay.
    • Volatile Scorpid are still the top priority, followed by Acidmaw Scorpid.
  • Mythic Skorpyron now has a Chromatic Exoskeleton.
    • The Chromatic Exoskeleton changes color between blue, green, and red. These colors affect the properties of the Broken Shards he drops.
    • Acidic Fragments break off of the green exoskeleton. When theAcidic Fragments lands it deals damage and also applies a stacking DOT that ticks until Skorpyron changes color. Green shards are safe to hide behind for Shockwave.
    • Volatile Fragments break off of the red exoskeleton. These red fragments pulse high fire damage every 3 seconds in a 5 yard radius. Avoid using these to block Shockwave unless they are the only option. If you are stuck behind a red fragment, use a personal cooldown.
    • Regular Crystalline Fragments drop while Skorpyron is blue. These remain the same as Normal and Heroic and are safe to hide behind during Shockwave.

 Mythic DPS Summary

  • Scorpid adds are constantly spawning in this fight. They need to be dealt with right away, as any ability that buffs them will make the fight exponentially harder. Prioritize Volatile Scorpid and then Acidmaw Scorpid. Watch for the poisonous pools.
  • In addition to the scorpid adds, players must avoid as many of Skorpyron's abilities as possible. Wrangling countless scorpids, dodging abilities, and then hiding behind Broken Shards can get hectic very quickly.
  • Hide behind the green and blue Broken Shards during Shockwave. If you have to use a red shard, pop a personal cooldown and run away immediately after Shockwave. In addition to dealing massive damage, Shockwave knocks any player not shielded into the scorpid spawning ground, calling more adds in early.
  • Due to Exoskeletal Vulnerability, I'd recommend saving strong DPS cooldowns like Heroism/Bloodlust/Time Warp for the first time his armor breaks. Ideally, your group pops Heroism at around 10 stacks of Chitinous Exoskeleton.

Comment on Skorpyron, DPS Guide

Changelog - View the last ten changes. - +

April 30, 2017 - 12:00 am (Nighthold) - Added Mythic Tel'arn video to healer guide.

April 30, 2017 - 12:00 am (Nighthold) - Added better mythic information to the Tel'arn healer guide.

April 11, 2017 - 12:00 am (Nighthold) - Updated healer DBM settings for the first six bosses, added Mythic Aluriel kill video to healer guide.

April 04, 2017 - 12:00 am (Nighthold) - Added mythic kill video to the Tichondrius healer guide and reviewed all information, only minor corrections were needed.

March 24, 2017 - 12:00 am (Nighthold) - Guides reviewed for patch 7.2, no major updates made.

March 13, 2017 - 12:00 am (Nighthold) - Added Mythic kill video to Krosus healer guide.

March 06, 2017 - 12:00 am (Nighthold) - Did a full review of all healer guides. No major changes were made, mostly just wording clarifications.

February 14, 2017 - 12:00 am (Nighthold) - Made final update to Trilliax healer guide and added mythic kill video.

February 12, 2017 - 12:00 am (Nighthold) - Made final updates to the Chronomatic Anomaly healer guide and added the mythic kill video.

February 11, 2017 - 12:00 am (Nighthold) - Added mythic information to Skorpyron and Chronomatic Anomaly DPS guides.