Darkheart Thicket, Healer Guide
Updated 1 year, 1 month ago for patch 7.3.5 and Timewalking by Preston. View the change log.
This page covers healer-focused strategies for the Darkheart Thicket dungeon in Legion. While it's tailored for healers, other roles may also find the information useful. If you have any suggestions or feedback, you can leave a comment below or tweet @PrestonDvorak.
This guide has been updated and maintained based on my own experiences as well as Dungeon Journal and combat log information. I'll continue to update it as-needed.
Bosses
Below are guides for the bosses in Darkheart Thicket, including their abilities, healer notes, and addon settings.
Archdruid Glaidalis
- Don't stand in front to avoid Primal Rampage.
- Avoid the impact locations of Nightfall, which spawns a Nightmare Abomination.
- Nightmare Abomination
- Fixate on a random player.
- Avoid the Corruption Pools left behind as they move.
- Nightmare Abomination
- Targets a random player with Grievous Leap, dealing moderate damage, before leaping back to the tank and dealing moderate damage.
- Both the targeted player and the tank will be affected by Grievous Tear, taking light damage over time until healed above 90% health.
Healing Notes
- Use cooldowns as-needed, especially to heal Grievous Tears.
Debuffs to Track
- Major: Grievous Tear
Addons
Oakheart
- Don't stand in front to avoid Nightmare Breath.
- The tank will be dealing with the moderate damage over time from Crushing Grip.
- When the effect expires, the tank is thrown to a random player, dealing moderate damage to all players within 5-yards.
- Avoid the locations of Strangling Roots. Players hit are rooted in place and take light damage over time.
- During Uproot, a Vilethorn Sapling is summoned near each player.
- Deals light damage to all players and knocks them back with Shattered Earth.
Healing Notes
- Use cooldowns as-needed on Shattered Earth.
Debuffs to Track
- Major: Crushing Grip
- Minor: Nightmare Breath, Strangling Roots
Addons
Dresaron
- Avoid the Corrupted Dragon Eggs scattered at the edges of the room. Stepping on an Egg spawns a Hatespawn Whelpling.
- Hatespawn Whelpling
- Upon death, stay more than 8-yards away to avoid Hatespawn Detonation.
- Hatespawn Whelpling
- Don't stand in front to avoid Breath of Corruption. Players hit have their armor reduced.
- During Earthshaking Roar, avoid the impact locations of Falling Rocks.
- During Down Draft, run against the push effect to avoid being pushed into Corrupted Dragon Eggs.
Healing Notes
- Use cooldowns as-needed during Earthshaking Roar, or if Hatespawn Whelplings get out of control.
Debuffs to Track
- Major: Breath of Corruption
Addons
Shade of Xavius
- Dispel Festering Rip (magic) to remove the reduced healing taken and light damage over time effect.
- When affected by Growing Paranoia, stay more than 10-yards away from other players to avoid the fear effect.
- Targets random players with Feed on the Weak, dealing heavy damage over time.
- Targets random players with Nightmare Bolt, dealing moderate damage and applying Waking Nightmare.
- When affected by Waking Nightmare, stand within 5-yards of at least one other player to negate the silence effect.
- At 50% health, Apocalyptic Nightmare deals moderate damage to all players.
- Avoid the impact locations of Apocalyptic Fire.
- Xavius gains increased damage dealt from vvvApocalyptic Empowerment
Healing Notes
- Keep players near full health to ensure they can survive all the random sources of damage throughout the encounter.
- Use cooldowns on Apocalyptic Nightmare.
Debuffs to Track
- Major: Festering Rip (dispel, magic), Feed on the Weak, (Optional) Waking Nightmare
Addons
Trash Mobs
Below are notes for the trash mobs in Darkheart Thicket. Darkheart Thicket has a relatively linear layout. The trash below is ordered as if you're completing the bosses in the order they're listed above.
Entrance thru Archdruid Glaidalis
- Frenzied Nightclaw
- Leaps to random players and applies Grievous Rip/Frantic Rip, dealing light damage over time until the affected player is healing above 90% health.
- Deadsoul Poisoner
- Dispel Nightmare Toxin (poison) to remove the light damage over time effect and prevent Nightmare Eruption dealing damage to all players within 8-yards.
- Mindshattered Screecher
- Interrupt or dispel Unnerving Screech (magic) to remove the disorient effect.
- Festerhide Grizzly
- Don't stand in front to avoid Festering Swipe.
- Spawns up to three Nightmare Abominations with Spew Corruption.
- Nightmare Abomination
- Fixate on a random player.
- Avoid the Corruption Pools left behind as they move.
- Nightmare Abomination
- Deals light to moderate damage to all players with Maddening Roar while increasing damage taken from subsequent Maddening Roars.
- Dreadsoul Ruiner
- Interrupt or dispel Despair (magic) to remove the reduced healing taken effect.
- Avoid the impact locations of Star Shower.
- Crazed Razorbeak
- Don't stand in front when it turns to cast Propelling Charge. Players hit are stunned.
Archdruid Glaidalis thru Oakheart
- Rotheart Dryad
- Dispel Poison Spear (poison) to remove the reduced healing received effect.
- Deals light damage to random players with Throw Spear.
- Vilethorn Blossom
- Avoid the impact locations of Root Burst.
- Rotheart Keeper
- Avoid the locations of Vile Mushroom.
- Heals nearby Vilethorn Blossoms with Corrupted Infusion.
- Nightmare Dweller
- Interrupt Tormenting Eye to prevent the light damage over time and Tormenting Fear (dispel, magic) effect if the channel finishes.
- Deals light damage to all players with Awakening Roots.
Oakheart thru Dresaron
- Avoid the Corrupted Dragon Eggs scattered along the edge of the pathway. Stepping on an Egg spawns a Hatespawn Whelpling.
- Hatespawn Whelpling
- Upon death, stay more than 8-yards away to avoid Hatespawn Detonation.
- Hatespawn Whelpling
- Hatespawn Slime
- Upon death, stay more than 5-yards away to avoid Dreadburst.
- Bloodtainted Fury
- Don't stand in front to avoid Blood Assault.
- Avoid the impact locations of Blood Bomb.
- Upon death, splits into four Bloodtainted Bursters with Dispersion.
- Bloodtainted Burster
- Interrupt Bloodbolt to prevent the healing and light damage dealt.
- Bloodtainted Burster
Dresaron thru Shade of Xavius
- Taintheart Summoner
- Interrupt Shadow Bolt to prevent the light damage dealt to random players.
- When affected by Curse of Isolation (dispel, curse), move at least 6-yards away from other players before it expires or is dispelled to avoid chaining the damage dealt.
- Dreadfire Imp
- Interrupt Dread Inferno or stay more than 8-yards way to avoid the light damage.
- When possible, interrupt Firebolt to prevent the light damage dealt to random players.
- Taintheart Stalker
- Deals light damage to two random players with Dark Hunt.
- Tormented Bloodseeker
- Dispel Darksoul Drain (disease) to prevent the healing over time.
- Taintheart Deadeye
- Dispel Scorching Shot (magic) to prevent the light damage over time.
Trash Debuffs to Track
- Major:
- Dispel Magic: Unnerving Screech (dispel, magic), Despair (dispel, magic), Tormenting Fear (dispel, magic)
- Disease Dispel: Darksoul Drain (dispel, disease)
- Poison Dispel: Nightmare Toxin (dispel, poison), Poison Spear (dispel, poison)
- Curse Dispel: Curse of Isolation (dispel, curse)
- Damaging: Grievous Rip, Frantic Rip
- Incapacitating: Propelling Charge
- Minor:
- Magic Dispel: Scorching Shot (dispel, magic)
- Enrages to Soothe: None
- Buffs to Purge: None
Trash Addons
Mythic+ Notes
Below are notes that pertain to high mythic+ levels and certain affixes. What constitutes a high mythic+ level will depend on your gear and group, so if you out-gear a particular mythic+ level these notes may not apply. The notes are grouped by affix but are in no particular order.
- Tyrannical
- Shade of Xavius
- Players affected by Feed on the Weak will need an external defensive cooldown to survive.
- Shade of Xavius
- Fortified
- Festerhide Grizzly
- Maddening Roar may require cooldowns to survive.
- Tormented Bloodseeker
- The tank may need external defensive cooldowns while fighting these, due to their high melee damage.
- Festerhide Grizzly
- Sanguine
- Taintheart Summoner
- Can be difficult to move due to their preference for casting spells. Be ready with knock backs and interrupts.
- Taintheart Summoner
- Bolstering
- Several enemies should probably be killed first, or carefully killed at the same time as other enemies.
- Festerhide Grizzly
- Bloodtainted Fury
- Several enemies should probably be killed first, or carefully killed at the same time as other enemies.
- Raging
- Festerhide Grizzly
- Must be dispelled before Maddening Roar is cast.
- Tormented Bloodseeker
- Should be dispelled quickly due to their high melee damage.
- Festerhide Grizzly
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