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High Priestess Mar'li, Healer Guide

Updated 3 years, 2 months ago for patch 1.13.6 and Season of Mastery by Preston. View the change log.

High Priestess Mar'li Dungeon Journal ModelThis page covers a healer-focused strategy for High Priestess Mar'li in Zul'Gurub. While it's tailored for healers, other roles may also find the information useful. If you have any suggestions or feedback, you can leave a comment below or tweet @PrestonDvorak.

This guide has been updated and maintained based on my own experiences with the encounter, logs information, and Dungeon Journal information. I'll continue to update it as-needed.

General Mechanics and Abilities

  • Accompanied by one Witherbark Speaker and four Spawns of Mar'li.
    • Witherbark Speaker
    • Spawn of Mar'li
      • Target random players with Poison (dispel, poison), dealing light damage over time.
      • Gradually get stronger the longer they're alive.
  • Periodically spawns Spawns of Mar'li throughout the encounter.
  • Switches between troll and spider form.
    • In troll form:
    • In spider form:
      • Purge Enlarge to remove the increased physical damage dealt effect.
      • Stay at least 20-yards away to avoid Enveloping Webs. This forces a threat reset.

Season of Mastery Differences

  • Currently, I'm not aware of any differences.

Resistance Levels

  • Players should have as much Nature Resistance as possible without sacrificing other stats.

Healing Notes

The notes below mostly pertain to progression difficulty, meaning if you out-gear the difficulty you're on or use extra healers they may not apply.

  • Prioritize dispelling poison effects from the tanks and be prepared for the light healing required on all players as dispelling all the poison effects will take time.
  • Be prepared to heal a non-tank player following Enveloping Webs while the tank reestablishes threat.

Debuffs to Track


Healer DBM Settings for High Priestess Mar'li Thumbnail
Healer DBM Settings for High Priestess Mar'li


Comment on High Priestess Mar'li, Healer Guide

Changelog - View the last ten changes. - +

March 01, 2022 - 7:31 pm (Jin'do the Hexxer) - Added missing spells for the Healing Totem and Brain Wash Totem.

March 01, 2022 - 7:12 pm (Edge of Madness) - Added Season of Mastery differences.

March 01, 2022 - 3:39 pm (High Priestess Jeklik) - Added Throw Liquid Fire spell name and ID.

April 11, 2020 - 7:35 pm (High Priest Thekal) - Added missing spells.

April 11, 2020 - 7:33 pm (Edge of Madness) - Added missing spells.

April 11, 2020 - 7:27 pm (High Priest Venoxis) - Added missing spells.