General Rajaxx, Healer Guide
Updated 2 years, 10 months ago for patch 1.13.6 and Season of Mastery by Preston. View the change log.
This page covers a healer-focused strategy for General Rajaxx in the Ruins of Ahn'Qiraj. While it's tailored for healers, other roles may also find the information useful. If you have any suggestions or feedback, you can leave a comment below or tweet @PrestonDvorak.
This guide has been updated and maintained based on my own experiences with the encounter, logs information, and Dungeon Journal information. I'll continue to update it as-needed.
General Mechanics and Abilities
You begin the encounter by talking to Lieutenant General Andorov.
- Andorov and four Kaldorei Elite will fight with players during this encounter. They can be healed and buffed.
- Andorov grants all players Aura of Command, healing every 3-seconds, and increasing attack and casting speed.
Stage One - The Captains
During this stage players will fight through seven waves of qiraji. Each wave consists of a named qiraji, Swarmguard Needlers, and Qiraji Warriors. This stage begins the encounter and ends when the final wave of qiraji are defeated, or after 14-minutes (2-minutes per wave).
- Swarmguard Needler
- Susceptible to crowd control.
- Don't stand in front to avoid Cleave.
- Qiraji Warrior
- The tanks will be dealing with Uppercut.
- Stay at least 10-yards away to avoid Thunderclap.
- Enrage at low health.
- All named qiraji share the following.
- The tanks will be dealing with Sunder Armor.
- Don't stand in front to avoid Cleave.
- The next wave becomes active when all enemies are defeated or after 2-minutes, whichever comes first.
- Wave One
- Captain Qeez
- Stay at least 8-yards away to avoid Intimidating Shout.
- Swarmguard Needler x2
- Qiraji Warrior x4
- Captain Qeez
- Wave Two
- Captain Tuubid
- Players affected by Attack Order will become the target of all qiraji.
- Swarmguard Needler x3
- Qiraji Warrior x3
- Captain Tuubid
- Wave Three
- Captain Drenn
- Avoid the locations of Lightning Cloud.
- Swarmguard Needler x5
- Qiraji Warrior x1
- Captain Drenn
- Wave Four
- Captain Xurrem
- Stay at least 20-yards away to avoid Shockwave.
- Swarmguard Needler x3
- Qiraji Warrior x3
- Captain Xurrem
- Wave Five
- Major Yeggeth
- Applies Shield of Rajaxx on enemies, making them immune to magic damage for 6-seconds.
- Swarmguard Needler x4
- Qiraji Warrior x2
- Major Yeggeth
- Wave Six
- Major Pakkon
- Don't stand in front to avoid Sweeping Slam.
- Swarmguard Needler x2
- Qiraji Warrior x4
- Major Pakkon
- Wave Seven
- Colonel Zerran
- Purge Enlarge to remove the increased physical damage dealt effect.
- Swarmguard Needler x3
- Qiraji Warrior x3
- Colonel Zerran
Stage Two - The General
During this stage players will be fighting against General Rajaxx. This stage begins following the final qiraji being killed in stage one or after 14-minutes have passed (2-minutes per wave in stage one).
- The tanks will be dealing with Disarm, possibly leading to threat generation issues.
- Deals 50% of players' current health in damage and knocks them back with Thundercrash. This does a minimum of 200 damage.
- At 30% health, (8269) s, gaining increased attack speed and physical damage dealt.
Season of Mastery Differences
- Currently, I'm not aware of any differences.
Resistance Levels
- All players should use as much Nature Resistance as possible without sacrificing other stats.
Healing Notes
The notes below mostly pertain to progression difficulty, meaning if you out-gear the difficulty you're on or use extra healers they may not apply.
- Focus on keeping Andorov alive, he'll often gain aggro over the tanks.
- During stage two, keep players above 200 health so they survive Thundercrash.
Debuffs to Track
- Major: Attack Order
- Buffs to Purge: Enlarge
Addons
Healer DBM Settings for General Rajaxx
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