Wailing Caverns, Healer Guide
Updated 3 years, 10 months ago for patch 1.13 by Preston. View the change log.
This page covers healer-focused strategies for the Wailing Caverns dungeon. While it's tailored for healers, other roles may also find the information useful. If you have any suggestions or feedback, you can leave a comment below or tweet @PrestonDvorak.
This guide has been updated and maintained based on my own experiences as well as Dungeon Journal information. I'll continue to update it as-needed.
Best for players level 15-25.
Bosses
Below are guides for the bosses in Wailing Caverns, including their abilities, healer notes, and addon settings.
Lady Anacondra
- Interrupt Healing Touch to prevent the healing.
- Dispel Sleep (magic).
- Physical damage dealers will be taking damage from Thorns Aura.
Healing Notes
- Be aware of the increasing damage from Thorns Aura if there are additional enemies nearby that are also affected by the aura.
Debuffs to Track
- Major: Sleep (dispel, magic)
Kresh
Kresh is an optional netural boss near the beginning of the instance.
- There are no particular abilities to know about.
Healing Notes
- Kresh has high armor which can cause the fight to last awhile if you have a lot of physical damage dealers.
Debuffs to Track
- There are no particular debuffs to track.
Lord Cobrahn
- Interrupt Healing Touch to prevent the healing.
- Dispel Druid's Slumber (magic).
- Dispel Poison (poison) to prevent the damage over time.
- At low health, transforms into a serpent using Cobrahn Serpent Form, increasing damage dealt.
Healing Notes
- Be prepared to heal players taking damage from Lightning Shield.
Debuffs to Track
- Major: Druid's Slumber (dispel, magic)
- Minor: Poison (dispel, poison)
Skum
- Periodically deals damage to three players with Chained Bolt.
- Will attempt to run away in fear when at low health.
Healing Notes
- Be aware of the possibility of additional enemies being pulled when Skum runs away at low health.
Debuffs to Track
- There are no particular debuffs to track.
Lord Pythas
- Interrupt Healing Touch to prevent the healing.
- Dispel Sleep (magic).
- Deals damage to nearby players an reduces their attack speed with Thunderclap (dispel, magic).
Healing Notes
- Dispel Thunderclap (magic) from non-caster DPS, with the tank being priority.
Debuffs to Track
- Major: Sleep (dispel, magic)
- Minor: Thunderclap (dispel, magic)
Lord Serpentis
- Interrupt Healing Touch to prevent the healing.
- Dispel Sleep (magic).
Healing Notes
- There isn't anything particularly difficult about this fight.
Debuffs to Track
- Major: Sleep (dispel, magic)
Verdan the Everliving
- Periodically knocks down and roots players with Grasping Vines.
Healing Notes
- Try to avoid having your casts interrupted by Grasping Vines.
Debuffs to Track
- There are no particular debuffs to track.
Mutanus the Devourer
Mutanus can be accessed after defeating the other non-optional bosses in the instance. To begin the encounter, return to the NPC at the beginning of the instance and escort them.
- Dispel Naralex's Nightmare (magic).
- Dispel Terrify (magic).
- Deals damage to nearby players and stuns them with Thundercrack (dispel, magic).
Healing Notes
- The tank should be the priority dispel for all of the boss' abilities, especially Naralex's Nightmare (dispel, magic).
Debuffs to Track
- Major: Naralex's Nightmare (dispel, magic)
- Minor: Terrify (dispel, magic), Thundercrack (dispel, magic)
Trash Mobs
Below are notes for the trash mobs in Wailing Caverns. Wailing Caverns has a semi-linear layout. The trash below is ordered as if you're completing the bosses in the order they're listed above.
Trash information will be added once I can find something reliable, or when I'm able to run the dungeon when Classic is live.
Trash Debuffs to Track
- Major:
- Minor:
- Enrages to Dispel:
- Buffs to Purge:
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