Shadowfang Keep, Healer Guide
Updated 3 years, 6 months ago for patch 1.13 by Preston. View the change log.
This page covers healer-focused strategies for the Shadowfang Keep dungeon. While it's tailored for healers, other roles may also find the information useful. If you have any suggestions or feedback, you can leave a comment below or tweet @PrestonDvorak.
This guide has been updated and maintained based on my own experiences as well as Dungeon Journal information. I'll continue to update it as-needed.
Best for players level 22-30.
Bosses
Below are guides for the bosses in Shadowfang Keep, including their abilities, healer notes, and addon settings.
Rethilgore
- Targets random players with Soul Drain (dispel, magic), rooting them in place and draining their health.
Healing Notes
- There isn't anything particularly difficult about this fight.
Debuffs to Track
- Minor: Soul Drain (dispel, magic)
Fel Steeds
The Fel Steeds are an optional neutral boss near the beginning of the instance.
- Regularly stuns nearby players with Fel Stomp, increasing their physical damage taken.
Healing Notes
- All three of the Steeds will pull at once, making for a very high damage encounter.
Debuffs to Track
- There are no particular debuffs to track.
Razorclaw the Butcher
- Interrupt Butcher Drain to prevent the mana drain effect.
Healing Notes
- Keep an eye on your mana if you're being targeted by Butcher Drain.
Debuffs to Track
- There are no particular debuffs to track.
Baron Silverlaine
- Dispel Veil of Shadow (curse) to remove the reduced healing taken effect.
Healing Notes
- The tank should have priority when dispelling Veil of Shadow (curse).
- If you're unable to dispel curses, be prepared for significant healing to be required on the tank.
Debuffs to Track
- Major: Veil of Shadow (dispel, curse)
Commander Springvale
Springvale is accompanied by a Haunted Servitor and a Wailing Guardsman.
- Commander Springvale
- Stuns random players with Hammer of Justice (dispel, magic).
- Interrupt Holy Light to prevent the healing.
- Haunted Servitor
- Dispel Haunting Spirits (curse) to prevent ghosts from being spawned.
- Wailing Guardsman
- Stay at least 5-yards away to avoid being silenced by Screams of the Past (dispel, magic).
Healing Notes
- This encounter can quickly get out of hand depending on which players are affected by Hammer of Justice (dispel, magic) and Screams of the Past.
Debuffs to Track
- Major: Hammer of Justice (dispel, magic), Screams of the Past (dispel, magic)
- Minor: Haunting Spirits (dispel, curse)
Odo the Blindwatcher
Odo is accompanied by two Vile Bats.
- Odo the Blindwatcher
- Increases physical damage dealt with Howling Rage.
- Vile Bat
- Can Disarm the tank, possibly leading to threat generation issues.
- Stand at least 5-yards away from these to avoid Diving Sweep.
Healing Notes
- Between Howling Rage and Diving Sweep healing can become intense.
Debuffs to Track
- There are no particular debuffs to track.
Fenrus the Devourer
- Dispel Toxic Saliva (poison) to prevent the damage over time and mana drain effect.
Healing Notes
- Be aware of your mana if you're unable to dispel Toxic Saliva (poison).
Debuffs to Track
- Major: Toxic Saliva (dispel, poison)
Wolf Master Nandos
- Nandos will summon various Worgs throughout the encounter.
- Bleak Worg
- Dispel Wavering Will (magic) to prevent the reduced attack speed and cast speed.
- Lupine Horror
- Summons two copies of itself with Summon Lupine Delusions.
- Slavering Worg
- Has no particular abilities to worry about but does have a high attack speed.
- Bleak Worg
Healing Notes
- The encounter can quickly get out of hand if the Worgs aren't killed before another is summoned.
Debuffs to Track
- Major: Wavering Will (dispel, magic)
Archmage Arugal
- Dispel Arugal's Curse (curse) to remove the mind-control effect.
- Stay at least 5-yards away to avoid the stun from Thundershock.
- Periodically teleports to different areas of the room using Shadow Port.
- Interrupt Void Bolt to prevent the critical damage dealt to the tank.
Healing Notes
- Be prepared for critical healing on the tank when Void Bolt can't be interrupted.
- Be aware of where other players are to keep them in line of sight as they move to engage the boss as he teleports around.
Debuffs to Track
- Major: Arugal's Curse (dispel, curse)
Trash Mobs
Below are notes for the trash mobs in Shadowfang Keep. Shadowfang Keep has a pretty linear layout. The trash below is ordered as if you're completing the bosses in the order they're listed above.
Currently, trash information is sparse and not in order. More structure will be given as I find information or when I have the chance to run the dungeon myself when Classic is released.
- Shadowfang Whitescalp
- Dispel the tank and melee DPS affected by Frost Armor (magic).
- Shadowfang Moonwalker
- Are immune to magic damage while Anti-Magic Shield is active.
- Shadowfang Darksoul
- Dispel Befuddlement (magic) on casters to prevent the reduced cast speed.
- Dispel Shadow Word: Pain (magic) to prevent the damage over time.
- Shadowfang Woldguard
- Interrupt Dark Restore to prevent the healing on the pets.
- Son of Arugal
- Interrupt or dispel Arugal's Gift (curse) to prevent the damage over time.
- Bleak Worg
- Dispel Wavering Will (magic) to prevent the reduced attack speed and cast speed.
- Lupine Horror
- Summons two copies of itself with Summon Lupine Delusions.
- Haunted Servitor
- Dispel Haunting Spirits (curse) to prevent ghosts from being spawned.
- Wailing Guardsman
- Stay at least 5-yards away to avoid being silenced by Screams of the Past (dispel, magic).
- Tormented Officer
- Interrupt or dispel Forsaken Ability (curse) to prevent the ability point reduction.
Trash Debuffs to Track
- Major: Shadow Word: Pain (dispel, magic), Arugal's Gift (dispel, curse), Haunting Spirits (dispel, curse), Forsaken Ability (dispel, curse)
- Minor: Befuddlement (dispel, magic), Frost Armor (dispel, magic), Wavering Will (dispel, magic)
- Enrages to Dispel: None
- Buffs to Purge: None
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