World of Warcraft News and Articles

Vale of Eternal Blossoms lore and history - Field Photographer Friday

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Field Photographer Friday is a weekly look at the lore and history behind locations around World of Warcraft. This week, we're taking a look at the Vale of Eternal Blossoms!

Prales standing on the edge of the area destroyed by Sha corruption
Prales standing on the edge of the area destroyed by Sha corruption

In the ancient times of Azeroth, the Vale of Eternal Blossoms was created by the Titan Freya as one of several locations where she could experiment with creating life. The waters of the Vale held the same power as the Well of Eternity itself. From these waters the Wild Gods came to be, including the four August Celestials who watch over Pandaria. It was this power that drew the Horde and Alliance to the Vale during the Mists of Pandaria expansion.

During the time Freya created the Vale, her and the other Titans were fighting against the mantid, a bug-like race that served the Old Gods. To help preserve the Vale, the Titans created large humanoid-creatures made of stone, called the Mogu. After the Titans defeated the Old Gods, the Old Golds released the Curse of Flesh onto Azeroth. This affected the Mogu and turned them from stone to flesh and blood. Lacking direction and a leader, the Mogu began forming clans and fighting against each other. Not long after, a Mogu named Lei Shen united the clans and became the first Mogu emperor. Under the new leadership, they enslaved the other creatures of Pandaria and forced them to build the Great Wall. The Great Wall helped keep the mantid out of the Vale of Eternal Blossoms where the Mogu had set up their palace.

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The Shattering: Prelude to Cataclysm (Part 2)

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Where we last left off, the elementals were acting out, starting fires and causing earthquakes. Both Magni Bronzebeard of the Alliance and Thrall of the Horde look to investigate the happenings, and both have sacrificed more than they ever intended. But, things have to get worse before they get better, so time to dive into Part II.

PART II - ...And the world will break

Thrall arrives at the Mag’har village in Outland. He is greeted roughly by Aggra, a female shaman studying under Geyah. Geyah, Thrall’s grandmother, has assigned Aggra to be his main instructor. Aggra is brash and rude, and never hesitates to speak her mind. She is also a very skilled and natural shaman.

Ironforge is without a leader while Brann or Muradin Bronzebeard are being tracked down. Varian insists that Anduin stay in Ironforge to help the people regroup after losing their great leader. Weeks later, Anduin and High Priest Rohan are summoned to the throne room, where they greeted by Moira Thaurissan (7), Magni’s daughter. Moira is the legal heir to the Bronzebeard throne and is the Empress of the Dark Iron dwarves. She shuts down all traffic through Ironforge by closing the tram, holding mages captive to prevent portals, and quarantining the gryphons. Anduin is trapped in the great city as a political pawn.

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My Game Plan for Legion - Leveling and Gearing Up

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With Legion approaching, the sheer amount of things to prepare for can seem overwhelming. A quick Google search will show an endless number of guides on how to optimize anything. Rather than try to make a super guide, I thought I would share my plans for the early part of Legion, as well as share some of the useful guides I’ve found. I’ll personally be focused on being ready to raid as soon as possible.

Leveling to 110

Quick List

  1. Watch for treasures and rares while in the world
  2. Check Order Hall Scouting Map for Artifact Power missions; start research on Order Hall Advancements at level 102
  3. Run daily random dungeons for the bonus Artifact Power reward
  4. Level up professions where possible and complete the professions quests
  5. Stay on top of the Order Hall Campaign quests

I play a Restoration Druid but I plan on leveling up as Balance. The changes Blizzard made to healer’s DPS has helped considerably, but killing things as a DPS spec is still faster (as it should be, no complaints here). This means I’ll be holding onto all of the artifact power items I receive so I can use them on my Restoration artifact instead of the Balance one. Remember that any artifact power item you use gets applied to your currently equipped artifact!

While out in the world, I’ll be keeping a close eye out for treasures and rares. These will commonly drop Artifact Power items, Order Hall Resources (referred to as Resources from here on), or gear. If you want a really easy time, I recommend the HandyNotes addon.

Druid Order Hall scouting map
Druid Order Hall scouting map

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Moonglade lore and history - Field Photographer Friday

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Field Photographer Friday is a weekly look at the lore and history behind locations around World of Warcraft. This week, we're taking a look at Moonglade!

Prales hanging out with Aronus in Moonglade
Prales hanging out with Aronus in Moonglade

Moonglade has been a sanctuary for Druids for thousands of years. It serves as the home for the Cenarion Circle faction and a place where Night Elves and Tauren (and Trolls and Worgen) can coexist peacefully brought together by their pursuit of Druidism. Violence in Moonglade is not tolerated, and anyone found to be unruly will be subdued by the Moonglade Wardens.

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Turtle Beach lore and history - Field Photographer Friday

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Field Photographer Friday is a weekly look at the lore and history behind locations around World of Warcraft. This week, we're taking a look at Turtle Beach!

Prales hanging out on Turtle Beach
Prales hanging out on Turtle Beach

Turtle Beach is a piece of shoreline in the Krasarang Wilds zone on Pandaria. It looks like any other piece of shoreline, except for the statue of a Pandaren riding a sea turtle. The Pandaren is Liu Lang and his sea turtle is Shen-zin Su. Both are incredibly important Pandaren figures.

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