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Fallen Avatar, Healer Guide

Patch 7.2.5 Updated
June 27, 2017

Fallen Avatar Dungeon Journal ModelThis page covers a healer-focused strategy for the Fallen Avatar in the Tomb of Sargeras. While it's tailored for healers, other roles may also find the information useful. If you have any suggestions or feedback, you can leave a comment below or tweet @PrestonDvorak.

This guide has been updated and maintained based on my own experiences with the fight as well as Dungeon Journal information. I'll continue to update it as-needed.

General Mechanics and Abilities

Normal and Heroic

This is a two stage fight during which you'll be fighting the Fallen Avatar and a corrupted Maiden of Valor.

Stage One - a slumber disturbed

During this stage, you'll be fighting the Fallen Avatar who's stationary at the front of the room, as well as the Maiden of Valor.

  • Fallen Avatar
    • The tanks will be dealing with Desolate.
    • When Rupture Realities is cast, run away from Fallen Avatar to mitigate the damage you take.
    • Periodically, all players will be affected by Unbound Chaos.
      • Everyone will need to move out of their own explosion zones while avoiding other player's zones.
    • Shadowy Blades will start at the boss and point at random players, dealing moderate damage to anyone they hit.
      • These players can "aim" the blades, but the best option is to allow everyone else to move out of the path.
      • On Heroic, being hit by a blade leaves a puddle of Lingering Darkness.
    • At 100 energy, the Fallen Avatar uses Consume, healing for an amount proportional to the health remaining on the Maiden of Valor.
    • Ripple of Darkness is used if no players are in melee range of the Fallen Avatar.
  • Maiden of Valor
    • At 100 energy, the Maiden uses Cleansing Protocol, placing a large damage absorption shield on herself.
      • The shield needs to be damaged to cause Malfunction, which interrupts the cast and damages the Maiden.
    • If the Maiden is inside the matrices (explained below), she gains Matrix Empowerment.
  • Containment Pylon
    • Corrupted Matrix sends a beam to the Fallen Avatar, granting him energy every 12-seconds.
      • The Maiden of Valor can be moved to block this beam, causing her to gain energy instead.
Stage Two - an avatar awakened

Upon reaching 100 energy, the Fallen Avatar shatters the floor and plunges the group deeper into the Tomb of Sargeras.

  • Rupture Realities is still used in this stage, and now destroys a portion of the ground.
  • The tanks will still be dealing with Desolate.
  • Stack with the player affected by Dark Mark to split the damage dealt.
    • This also knocks players in the circle away from the affected player, be sure to position yourself to not be knocked back into lava.
  • Sear deals constant, light damage to everyone in the group.
    • On Heroic, the Fallen Avatar gains stacks of Fel Infusion while in lava.
  • On Heroic, avoid Black Winds circles.


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Mythic Differences

Stage One - a slumber disturbed
  • Fallen Avatar
    • [Touch of Sargeras] fissures need to be soaked by enough players to split the damage so it isn't fatal, and so none of the fissures detonate.
  • Containment Pylon
    • Tainted Matrix sends a beam to the Fallen Avatar, increasing his energy generation. If the Maiden of Valor stands in this beam, it deals heavy damage to all players.
      • If a player stands in this beam, it deals increasing damage over time and applies stacks of Tainted Essence.Reaching 10-stacks of Tainted Essence instantly kills the affected player.

Healing Strategy

Stage One - a slumber disturbed

  • Rupture Realities causes light to heavy damage to the group, depending how far away each player gets.
  • Players who fail to move out of Unbound Chaos will require moderate to heavy healing.
  • Players targeted by Shadowy Blades will need heavy healing, as well as any player hit by the blades.

Stage Two - an avatar awakened

  • Rupture Realities causes light to heavy damage to the group, depending how far away each player gets.
  • Dark Mark deals light to moderate damage to the players stacked inside it, depending how many total players are there.
  • Sear deals constant, light damage to the group.
    • On Heroic, be aware of the increased damage if it's buffed by Fel Infusion.

Debuffs to Track

DBM Settings

Below are the DBM settings I'll be using for Fallen Avatar. You can set them up however you'd like, but these ones should work well as a starting point. Some settings may be Mythic only.

Settings will be added the week Tomb of Sargeras is released.


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Changelog

June 27, 2017 - Sisters of the Moon healer guide updated with DBM settings, kill video, and in-depth strategy notes.

June 26, 2017 - Harjatan healer guide updated with DBM settings, kill video, and in-depth strategy notes.

June 26, 2017 - Demonic Inquisition healer guide updated with DBM settings, kill video, and in-depth strategy notes.

June 25, 2017 - Goroth healer guide updated with DBM settings, kill video, and in-depth strategy notes.

June 22, 2017 - Reviewed the first seven healer guides, made minor wording adjustments or clarifications.

June 19, 2017 - Added Kil'jaeden healer guide.

June 13, 2017 - Added Fallen Avatar healer guide.

June 8, 2017 - Added Maiden of Vigilance healer guide.

May 22, 2017 - Added Mistress Sassz'ine healer guide.

May 15, 2017 - Added Sisters of the Moon healer guide.




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