Skorpyron, Healer Guide

Patch 7.1.5 Updated
Jan 16, 2017

Skorpyron Dungeon Journal ModelThis page covers a healer-focused strategy for Skorpyron in The Nighthold. While it's tailored for healers, other roles may also find the information useful. If you have any suggestions or feedback, you can leave a comment below or tweet @PrestonDvorak.

This guide has been updated and maintained based on my own experiences with the fight as well as Dungeon Journal information. I'll continue to update it as-needed.

General Mechanics and Abilities

Normal and Heroic

  • This fight takes place in a Scorpid Spawning Ground, venturing too close to the Scorpids will cause them to join the fight. The boss will also periodically use Call of the Scorpid to force them to join.
    • Crystalline Scoprid will use Energy Surge on random group members, causing a small amount of damage and applying a damage over time effect.
    • Volatile Scorpid use Scorpid Swarm, buffing all other active Scorpids.
    • Boon of the Scorpid will buff the Scorpids as the fight goes on.
    • Shrouded prevents the Scorpids from taking area of effect damage until they enter combat. This is mostly to prevent incidental damage from damaging the Scorpids until they're active.
  • Skorpyron will use Chitinous Exoskeleton, reducing his damage taken and setting up the means to deal with other abilities.
    • Breaking the Exoskeleton causes Exoskeletal Vulnerability.
    • As the Exoskeleton breaks Crystalline Fragments are thrown around the room, dealing moderate damage to the entire group.
    • Everytime the Exoskeleton is regrown Skorpyron is affected by Infused Exoskeleton instead.
      • This acts as a soft-enrage mechanic as the damage could potentially become overwhelming if the boss isn't killed fast enough.
  • When Shockwave is used, stand behind a Broken Shard so you break line of sight on Skorpyron.
  • Do not stand infront of Skorpyron to avoid damage from Arcanoslash.
  • Avoid Focused Blast when Skorpyron turns in a random direction to cast it.
    • Being hit will cause high damage and a stun, being hit subsequent times will cause higher damage and a longer stun.

Mythic Differences

The information below covers the new abilities and strategies introduced in Mythic difficulty. In addition to new things, you can expect all previous abilities to hit significantly harder.

  • The Scordpid Spawning Grounds contain a new Scorpid.
    • Acidmaw Scorpid will spew out random puddles of poison, and leave one behind when they die. Avoid standing in these.
  • Skorpyron will now be affected by Chromatic Exoskeleton. This changes the effects of the Crystalline Fragments depending on the color.

Healing Strategy

Healing this fight is relatively simple and shouldn't require any well-timed use of cooldowns to survive a mechanic if everything is handled properly.

  • As Chitinous Exoskeleton is broken, be aware of the moderate damage being done to the group as the Broken Shard land.
    • On Mythic, be prepared to use a group-healing cooldown to survive the extra damage from Acidic Fragments.
  • Be aware of the increased damage on the tanks when Scorpid adds are present

Debuffs to Track

  • (Optional) Focused Blast can be tracked so you know who is stunned and may require extra healing from being hit by other mechanics.

DBM Settings

Below are the DBM settings I'll be using for Skorpyron. You can set them up however you'd like, but these ones should work well as a starting point. Some settings may be Mythic only.

Settings will be added after the initial DBM update following Nighthold's release. This will ensure the most accurate settings.



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Changelog

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January 6, 2017 - Added Spellblade Aluriel healer and DPS guides.

January 3, 2017 - Added Trilliax healer guide.

January 1, 2017 - Added DPS guides for Skorpyron and Chronomatic Anomaly.

December 31, 2016 - Chronomatic Anomaly healer guide added.

December 29, 2016 - Skorpyron Healer guide added.