This page contains quick guides for all of the Invasion Point bosses in Legion. None of the fights are particularly complicated, nor are any of the mechanics particularly deadly, but knowing how to handle everything can make things that much easier. If you have any suggestions or feedback, you can leave a comment below or tweet @PrestonDvorak.
The guides have been updated and maintained based on my own experiences with the fights as well as Dungeon Journal information. I'll continue to update it as-needed.
Each Invasion Point biome has its own unique mechanics that can be active, regardless of which boss you're fighting. Some of them are buffs, some are hazards, but not all of them are active at the same time. I'll do my best to make note of all of them below.
It's my understanding that any boss can appear in any biome, but we'll know for sure as more weeks pass and we've seen more bosses.
Invasion Point Boss Rotation: At this time, the Invasion Point boss rotation seems to be random, with one boss available each week. Very similar to how traditional world bosses work.
September 11, 2017 (Legion World Bosses) - Added additional biome mechanics to the Invasion Points guide.
September 09, 2017 (Legion World Bosses) - Added Lava and Twilight Forest biomes to the Invasion Point guide.
September 07, 2017 (Legion World Bosses) - Added Argus Invasion Points page.
June 13, 2017 (Legion World Bosses) - Reviewed for patch 7.2.5, no changes needed.
April 25, 2017 (Legion World Bosses) - Added world boss rotation information to the page.
March 24, 2017 (Legion World Bosses) - Added the new world bosses from patch 7.2.
January 09, 2017 (Legion World Bosses) - Reviewed for patch 7.1.5.
October 05, 2016 (Legion World Bosses) - Guide was added.