This page contains quick guides for all of the World Bosses in Legion. None of the fights are particularly complicated, nor are any of the mechanics particularly deadly, but knowing how to handle everything can make things that much easier. If you have any suggestions or feedback, you can leave a comment below or tweet @PrestonDvorak.
The guides have been updated and maintained based on my own experiences with the fights as well as Dungeon Journal information. I'll continue to update it as-needed.
World Boss Rotation: At this time, the world boss rotation seems to be random. With Ana-mouz and Na'zak spawning independently of the normal rotation. The new world bosses on the Broken Shore also have their own random rotation. This means three world bosses could potentially be active at the same time.
Calamir has three forms, Fire, Frost, and Arcane. Each form has its own abilities.
During this fight you'll be fighting against a group of Helya's raiders
September 11, 2017 (Legion World Bosses) - Added additional biome mechanics to the Invasion Points guide.
September 09, 2017 (Legion World Bosses) - Added Lava and Twilight Forest biomes to the Invasion Point guide.
September 07, 2017 (Legion World Bosses) - Added Argus Invasion Points page.
June 13, 2017 (Legion World Bosses) - Reviewed for patch 7.2.5, no changes needed.
April 25, 2017 (Legion World Bosses) - Added world boss rotation information to the page.
March 24, 2017 (Legion World Bosses) - Added the new world bosses from patch 7.2.
January 09, 2017 (Legion World Bosses) - Reviewed for patch 7.1.5.
October 05, 2016 (Legion World Bosses) - Guide was added.