Eonar the Life-Binder, Healer Guide

Patch 7.3.2 Updated
December 05, 2017

Eonar the Life-Binder Dungeon Journal ModelThis page covers a healer-focused strategy for Eonar the Life-Binder in Antorus, the Burning Throne. While it's tailored for healers, other roles may also find the information useful. If you have any suggestions or feedback, you can leave a comment below or tweet @PrestonDvorak.

This guide has been updated and maintained based on my own experiences with the fight as well as Dungeon Journal information. I'll continue to update it as-needed.

General Mechanics and Abilities

Normal and Heroic

During this fight, players will defend the Essence of Eonar from three lanes of Legion attacks on the ground and The Paraxis in the air, while dealing indirect damage to The Paraxis by empowering the Essence of Eonar as explained below.

  • Use the Surge of Life extra action button to launch into the air and glide.
  • The Paraxis
    • The Paraxis flies above the battlefield and can't be directly engaged.
    • Paraxis Artillery deals light, unavoidable damage to random players.
    • When affected by Rain of Fel move at least 8-yards away from other players.
    • On Heroic, when fixated by Spear of Doom, kite it away from the group while avoiding existing Fel Wake pools.
  • Major Legion Forces, important adds with special abilities, grant 20 energy when killed
    • Fel-Infused Destructor
      • Is immobile and continuously attacks the Essence of Eonar with Artillery Strike.
        • If no players are in melee range, Artillery Mode increases the firing rate.
    • Fel-Charged Obfuscator
      • Is immune to attacks while Cloaking nearby friendly units.
    • On Heroic, Fel-Powered Purifier
      • Is mobile and able to be tanked. 
      • Purification removes crowd control effects from nearby friendly units and makes them immune while they remain nearby.
      • Don't be in front of these to avoid the cleave effect from Swing.
  • Minor Legion Forces, minor adds that move towards Eonar down each lane, grant 7 energy when killed
    • Felguard - medium health and medium speed
    • Felhound - low health and fast speed
    • Fel Lord - high health and low speed
    • Volant Kerapteron - flies, must be targeted by ranged DPS
  • Lanes of Attack
    • There are three lanes the demons travel down. At times, two lanes will be active at once, so it becomes necessary to split the raid into two groups.
    • With in these two groups, you'll likely end up with two sub-groups. One that stays with the tank on Major Legion Forces, and another that follows the Minor Legion Forces.
  • Essence of Eonar
    • Whenever players kill an enemy, the Essence of Eonar gains energy. 20 energy per Major Legion Force, 7 energy per Minor Legion Force.
    • At 100 energy, Life Force deals damage to The Paraxis and kills all Legion forces currently active. 
      • On Heroic, this only kills Minor Legion Forces.
      • It takes 5 Life Force to destroy The Paraxis and win the encounter.

Mythic Raid Icon Mythic Differences

  • Legion adds can be affected by Fel Shielding.
    • To remove this, the add must be hit by a Rain of Fel detonation.
  • The Paraxis
    • When Final Doom is being channeled, portals will open around the room so players can board The Paraxis.
      • Once aboard, the Paraxis Inquisitor must be killed.
        • Mind Blast deals heavy damage to the current tank.
          • This can be interrupted.
        • Players affected by Pain take light damage over time.
          • This should be dispelled.
        • Wrack deals heavy damage to all nearby players.
          • This should be interrupted quickly.
        • If no players are within melee range, Torment is channeled.
          • This should be interrupted if it's cast.
      • Once the Paraxis Inquisitor is dead, four Focusing Crystals must be deactivated.
        • Deactivating a Crystal applies a corresponding debuff.
          • The blue Crystal applies Feedback - Arcane Singularity, causing the affected player to periodically interrupt all spell casts within 10-yards.
          • The green Crystal applies Feedback - Targeted, causing the affected player to always be targeted by The Paraxis' abilities.
          • The red Crystal applies Feedback - Burning Embers, causing affected player to periodically knock players within 8-yards into the air and deal light damage to them.
          • The yellow Crystal applies Feedback - Foul Steps, causing the affected player to take increasing damage over time while moving.


Healing Notes

Quick Notes, All Difficulties

  • Rain of Fel deals moderate damage to affected players and anyone nearby.
  • The hardest part of healing this fight is how spread out players are. The best setup I've found is to have one healer with each tank at all times, and then one healer following the two groups around.

Debuffs to Track

DBM Settings

Below are the DBM settings I'll be using for Eonar the Life-Binder. You can set them up however you'd like, but these ones should work well as a starting point. Some settings may be Mythic only.

Healer DBM settings for Eonar the Life-Binder


Heroic, Restoration Druid PoV

Below is a video of me and my guild defeating Eonar the Life-Binder on Heroic difficulty. There is no commentary, only game sounds.

[LGN] Eonar the Life-Binder, Heroic Antorus, Restoration Druid PoV (Game Sounds Only)


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