
Stone Legion Generals, Healer Guide
Updated 1 year, 3 months ago for patch 9.0.5 by Preston. View the change log.
This page covers a healer-focused strategy for Stone Legion Generals in Castle Nathria in Shadowlands. While it's tailored for healers, other roles may also find the information useful. If you have any suggestions or feedback, you can leave a comment below or tweet @PrestonDvorak.
This guide has been updated and maintained based on my own experiences with the encounter, combat log information, and Dungeon Journal information. I'll continue to update it as-needed.
General Mechanics and Abilities
Normal and Heroic
Stage One - Kaal's Assault
This stage begins the encounter and ends when Kaal's Hardened Stone Form is broken after reaching 50% health. During this stage Kaal is on the ground while Grashaal flies above.
- General Kaal
- The tanks will be dealing with
Serrated Swipe and stacks of
Serrated Tear, which will eventually force a tank switch.
- When targeted by
Wicked Mark, move at least 8-yards away from other players and position in a way where no other players are between you, the boss, and the other player targeted.
- All players hit take light damage over time from
Wicked Laceration.
- All players hit take light damage over time from
- Dispel
Heart Rend (magic) to remove the long-duration damage over time effect.
- Upon being dispelled, the affected player takes moderate damage over time from
Heart Hemorrhage.
- Upon being dispelled, the affected player takes moderate damage over time from
- The tanks will be dealing with
- General Grashaal
- During
Stone Breaker's Combo:
- If you're affected by
Wicked Laceration, stack with the player affected by
Crystalize.
- The resulting
Crystalline Burst stuns all players within 8-yards and removes all Bleed effects.
- This is followed by
Pulverizing Meteor, which deals heavy damage split between all players hit.
- This is followed by
- The resulting
- If you're affected by
- Targets random players with
Stone Spike, dealing moderate damage and slowing movement speed.
- During
- Once Kaal reaches 50% health,
Hardened Stone Form makes her virtually immune to damage, and various Stone Legion Forces are called to the encounter.
- Stone Legion Forces
- Stone Legion Goliath
- At 20% health, becomes a
Soultaint Effigy, reducing healing received by all players by 10% per second.
- Upon death,
Anima Engorged leaves behind a Massive Anima Orb for 15-seconds.
- Collecting the Orb grants
Anima Infection, which can be returned to Prince Renathal to restore 40% Mana.
- Collecting the Orb grants
- At 20% health, becomes a
- Stone Legion Commando
- Avoid the locations of
Cluster Bombardment.
- Upon death,
Anima Laden leaves behind an Anima Orb for 30-seconds.
- Collecting the Orb grants
Anima Infusion, which can be returned to Prince Renathal to restore 10% Mana.
- Collecting the Orb grants
- Avoid the locations of
- Stone Legion Goliath
- Prince Renathal
- Must be brought to 100% mana to trigger
Shattering Blast, which breaks Kaal's
Hardened Stone Form and deals light damage to all players and knocks them back.
- Must be brought to 100% mana to trigger
- Stone Legion Forces
Stage Two - Grashaal's Blitz
This stage begins once Kaal's Hardened Stone Form is broken, and ends once Grashaal's
Hardened Stone Form is broken after reaching 50% health. During this stage Grashaal is on the ground while Kaal flies above.
- General Grashaal
- The tanks will be dealing with
Stone Fist, which will force a tank switch.
Stone Breaker's Combo continues during this stage.
- When affected by
Seismic Upheaval, stay at least 5-yards away from other players as you avoid the subsequent impact locations at your position.
- During
Reverberating Eruption:
- Avoid the new impact location of Unstable Ground.
- One player must soak each of the existing Unstable Ground locations to prevent
Echoing Blast from dealing moderate damage to all players.
- Soaking a location deals moderate damage to players inside them with
Echoing Annihilation.
- Soaking a location also applies
Reverberating Vulnerability, greatly increasing damage taken from subsequent
Echoing Annihilations for 6-seconds.
- Soaking a location deals moderate damage to players inside them with
- The tanks will be dealing with
- General Kaal
Wicked Mark continues during this stage.
- Targets random players with
Ricocheting Shuriken, dealing moderate damage and chaining them to up to three other players.
- Once Grashaal reaches 50% health,
Hardened Stone Form makes him virtually immune to damage, and various Stone Legion Forces will be called to the encounter.
- Stone Legion Forces
- These are the same as stage one and continue to drop Anima Orbs upon death.
- Prince Renathal
- Must be brought to 100% mana to trigger
Shattering Blast, which breaks Grashaal's
Hardened Stone Form and deals light damage to all players and knocks them back.
- Must be brought to 100% mana to trigger
- Stone Legion Forces
Stage Three - Unified Offensive
This stage begins once Grashaal's Hardened Stone Form is broken, and ends when both Kaal and Grashaal are killed.
- When one General is killed, the other gains
Soldier's Oath, greatly increasing damage dealt.
- General Kaal
- Continues to use
Serrated Swipe,
Heart Rend (dispel, magic), and
Wicked Mark.
- Continues to use
- General Grashaal
- Continues to use
Stone Fist,
Stone Breaker's Combo,
Reverberating Eruption, and
Seismic Upheaval.
- Continues to use
Mythic Differences
All Stages
- General Kaal
Wicked Laceration and
Serrated Tear can no longer be removed by player immunities.
Stage One and Stage Two
- General Kaal
- Summons three Stone Legion Skirmishers with
Call Shadow Forces.
- Stone Legion Skirmisher
- Teleports behind random players with
Wicked Slaughter, dealing moderate damage and applying
Wicked Laceration.
- At 30% health, become a
Stonegale Effigy that pushes players away.
- Teleports behind random players with
- Stone Legion Skirmisher
- Summons three Stone Legion Skirmishers with
- Stone Legion Forces
- Stone Legion Skirmisher
- Function the same as the ones summoned by General Kaal, noted above.
- Stone Legion Goliath
- Deals increased damage due to
Ravenous Hunger.
- Targets random players with
Ravenous Feast, dealing moderate damage and stunning them, followed by heavy damage over a short time.
- At 20% health,
Soultaint Effigy now reduces healing received by all players by 20% per second.
- Upon death,
Volatile Anima Engorged leaves behind a Massive Anima Orb for 15-seconds.
- Collecting the Orb grants
Volatile Anima Infection, dealing moderate damage over time and can be returned to Prince Renathal to restore 20% Mana.
- Returning the Massive Anima Orb to Renathal triggers
Volatile Anima Detonation, dealing moderate damage to all players and knocking them back.
- Returning the Massive Anima Orb to Renathal triggers
- Collecting the Orb grants
- Deals increased damage due to
- Stone Legion Commando
- At 20% health, gains a large damage absorption shield and immunity to area of effect damage from
Volatile Stone Shell.
- If the damage absorption shield isn't depleted in 4-seconds,
Stone Shell Detonation deals heavy damage to all players.
- If the damage absorption shield isn't depleted in 4-seconds,
- Upon death,
Volatile Anima Laden leaves behind an Anima Orb for 30-seconds.
- Collecting the Orb grants
Volatile Anima Infusion, dealing light damage over time and can be returned to Prince Renathal to restore 10% Mana.
- Collecting the Orb grants
- At 20% health, gains a large damage absorption shield and immunity to area of effect damage from
- Stone Legion Skirmisher
Stage Three - Unified Offensive
- General Kaal
- Continues to summon Stone Legion Skirmishers with
Call Shadow Forces.
- Continues to summon Stone Legion Skirmishers with
Healing Notes
Quick Notes, All Difficulties
The notes below mostly pertain to progression difficulty, meaning if you out-gear the difficulty you're on or use extra healers they may not apply.
- Use Major Cooldowns on
- Use Minor Cooldowns
- with excessive
Wicked Lacerations active
- with excessive
- Pre-heal Before (mainly for heal over time classes)
Potion of Spiritual Clarity use
- likely at the beginning of stage three
- Other things to watch for
- I'll update this section once I've seen more of the encounter.
Debuffs to Track
Major
Heart Rend (dispel, magic) should be dispelled in a controlled manner.
- Several abilities cause players to need additional healing.
Heart Hemorrhage
Crystalline Burst
Stone Fist
- (Mythic)
Volatile Anima Infection
- (Mythic)
Ravenous Feast
Minor
- Several abilities cause players to need additional healing.
Useful Addons
Below are the DBM settings I'll be using for Stone Legion Generals in Castle Nathria. You can set them up however you'd like, but these ones should work well as a starting point. Some settings may be Mythic only.
Healer DBM Settings for Stone Legion Generals
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