
Shriekwing, Healer Guide
Updated 1 year, 5 months ago for patch 9.0.5 by Preston. View the change log.
This page covers a healer-focused strategy for Shriekwing in Castle Nathria in Shadowlands. While it's tailored for healers, other roles may also find the information useful. If you have any suggestions or feedback, you can leave a comment below or tweet @PrestonDvorak.
This guide has been updated and maintained based on my own experiences with the encounter, combat log information, and Dungeon Journal information. I'll continue to update it as-needed.
General Mechanics and Abilities
Normal and Heroic
During this encounter players will be alternating between the two stages.
Stage One - Thirst for Blood
This stage begins the encounter and ends when Shriekwing reaches 100 Blood. It begins again following stage two.
- The tanks will be dealing with
Exsanguinating Bite, gaining 10 stacks of
Exsanguinated and granting Shriekwing 10 Blood.
- Don't stand in front of the boss to avoid
Blind Swipe..
- When
Earsplitting Shriek is cast, break line of sight on Shriekwing.
- Any players that don't break line of sight take light damage over time and leave behind a
Sanguine Ichor pool.
- Any players that don't break line of sight take light damage over time and leave behind a
- When targeted by
Echolocation, move as far away from the group as possible to drop the resulting
Sanguine Ichor pool.
- Deals moderate damage to all players and then light damage over time with
Wave of Blood.
- On Heroic, avoid the paths of
Echoing Screech.
- Players hit and any players within 5-yards take heavy damage from
Descent and leave behind a
Sanguine Ichor pool.
- Players hit and any players within 5-yards take heavy damage from
Stage Two - Terror of Castle Nathria
This stage begins when Shriekwing reaches 100 Blood and ends after a set time. It begins again each time 100 Blood is reached.
- During this stage, while
Blood Shroud is active, stay at least 12-yards away to avoid the fatal damage from
Murder Prey.
- When
Earsplitting Shriek is cast, break line of sight on Shriekwing.
- Avoid the paths of
Echoing Sonar.
- Players hit and any player within 5-yards are Feared before taking heavy damage from
Descent and leaving behind a
Sanguine Ichor pool.
- Players hit and any player within 5-yards are Feared before taking heavy damage from
Mythic Differences
- Players must gain the
Bloodlight buff from standing near the
The Blood Lantern in order to see the effects from
Echoing Screech and
Echoing Sonar.
- If the Lantern or the player carrying the Lantern are hit by
Descent, all players take critical damage, are Feared for 5-seconds, several Ravenous Horrors are spawned, and the Lantern is permanently destroyed.
- If the Lantern or the player carrying the Lantern are hit by
Healing Notes
Quick Notes, All Difficulties
The notes below mostly pertain to progression difficulty, meaning if you out-gear the difficulty you're on or use extra healers they may not apply.
- Use Major Cooldowns on
- Use Minor Cooldowns
- as-needed to deal with unplanned damage
- Pre-heal Before (mainly for heal over time classes)
Potion of Spiritual Clarity use
- immediately following stage two
- Other things to watch for
- Depending on organization, players may be out of range and line of sight during
Earsplitting Shriek.
- Depending on organization, players may be out of range and line of sight during
Debuffs to Track
Major
Exsanguinated causes the tanks to need additional healing while also reducing the healing they receive.
Echolocation causes players to need additional healing.
Minor
Earsplitting Shriek causes players to need additional healing.
Useful Addons
DBM Settings
Below are the DBM settings I'll be using for Shriekwing in Castle Nathria. You can set them up however you'd like, but these ones should work well as a starting point. Some settings may be Mythic only.
Healer DBM Settings for Shriekwing
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