
Aggramar, Healer Guide
Updated 4 years ago for patch 7.3.5 by Preston. View the change log.
This page covers a healer-focused strategy for Aggramar in Antorus, the Burning Throne. While it's tailored for healers, other roles may also find the information useful. If you have any suggestions or feedback, you can leave a comment below or tweet @PrestonDvorak.
This guide has been updated and maintained based on my own experiences with the fight as well as Dungeon Journal information. I'll continue to update it as-needed.
General Mechanics and Abilities
Normal and Heroic
This is a multi-Stage encounter during which you'll be fighting against Aggramar and his fiery minions.
Stage One - wrath of aggramar
This Stage begins at the start of the fight and ends when Aggramar reaches 80% health.
- The tanks will be dealing with
Taeshalach's Reach.
- This strikes the primary aggro target and another player nearby (ideally the other tank). If not other player is nearby, the primary aggro target is hit twice.
- Spread out at least 4-yards to avoid splashing damage from
Scorching Blaze
- Avoid the
Wake of Flame as they travel out from Aggramar.
- At 100 energy, Aggramar begins
Taeshalach Technique, unleashing a series of attacks.
- Avoid the frontal cone of
Foe Breaker.
- Stand in the cone of
Flame Rend to help split the damage.
- If not enough players split the damage, Aggramar gains a stack of
Burning Rage.
- If not enough players split the damage, Aggramar gains a stack of
- Move out of
Searing Tempest.
- The order of attacks is
Foe Breaker,
Flame Rend,
Foe Breaker,
Flame Rend,
Searing Tempest.
- Avoid the frontal cone of
Intermission One - fires of taeshalach
This Intermission begins when Aggramar reaches 80% health and ends when the two Flame of Taeshalach are killed.
- Aggramar is immune to damage, touching him inflicts light damage from
Corrupt Aegis.
- Flame of Taeshalach
Catalyzing Presence buffs nearby Embers of Taeshalach.
Unchecked Flame steadily increases damage done over time.
- Ember of Taeshalach
- These slowly move towards Aggramar, upon reaching him they trigger a
Blazing Eruption.
Wrought in Flame generates energy over time.
- Reaching 100 energy triggers a
Blazing Eruption.
- Reaching 100 energy triggers a
- On Heroic, avoid the
Molten Remnants left behind when Embers die.
- These pools will reanimate into an Ember again, and continue traveling towards Aggramar.
- These slowly move towards Aggramar, upon reaching him they trigger a
- On Heroic, avoid the impact locations of
Meteor Swarm.
Stage Two - champion of sargeras
This Stage begins when the two Flame of Taeshalach from the Intermission are killed and ends when Aggramar reaches 40% health.
- Several abilities from Stage One continue during this Stage:
- The tanks will continue to deal with
Taeshalach's Reach.
- Continue staying least 4-yards away from other players for
Scorching Blaze.
- The tanks will continue to deal with
- Avoid the impact locations of
Flare.
- At 100 energy, Aggramar again begins
Taeshalach Technique, unleashing a series of attacks.
- Avoid the frontal cone of
Foe Breaker.
- Stand in the cone of
Flame Rend to help split the damage.
- If not enough players split the damage, Aggramar gains a stack of
Burning Rage.
- If not enough players split the damage, Aggramar gains a stack of
- Move out of
Searing Tempest.
- The order of attacks is
Foe Breaker,
Flame Rend,
Foe Breaker,
Flame Rend,
Searing Tempest.
- Avoid the frontal cone of
Intermission Two - taeshalach's rage
This Intermission begins when Aggramar reaches 40% health and ends when the two Flame of Taeshalach are killed.
- Aggramar is again immune to damage due to
Corrupt Aegis.
- Avoid the
Wake of Flame as they travel out from Aggramar.
- Flame of Taeshalach
Catalyzing Presence buffs nearby Embers of Taeshalach.
Unchecked Flame steadily increases damage done over time.
- Ember of Taeshalach
- These slowly move towards Aggramar, upon reaching him they trigger a
Blazing Eruption.
Wrought in Flame generates energy over time.
- Reaching 100 energy triggers a
Blazing Eruption.
- Reaching 100 energy triggers a
- On Heroic, avoid the
Molten Remnants left behind when Embers die.
- These pools will reanimate into an Ember again, and continue traveling towards Aggramar.
- These slowly move towards Aggramar, upon reaching him they trigger a
- Avoid the impact locations of
Meteor Swarm.
Stage Three - the avenger
This Stage begins when the two Flame of Taeshalach from the Intermission are killed and ends when Aggramar is killed.
- Several abilities from Stage One and Two continue during this Stage:
- The tanks will continue to deal with
Taeshalach's Reach.
- Continue staying least 4-yards away from other players for
Scorching Blaze.
- The tanks will continue to deal with
- Avoid the impact locations of
Empowered Flare.
- Upon detonation, avoid the
Wake of Flames that travel from the location.
- Upon detonation, avoid the
- At 100 energy, Aggramar again begins
Taeshalach Technique, unleashing a series of attacks.
- Avoid the frontal cone of
Foe Breaker.
- Stand in the cone of
Flame Rend to help split the damage.
- If not enough players split the damage, Aggramar gains a stack of
Burning Rage.
- If not enough players split the damage, Aggramar gains a stack of
- Move out of
Searing Tempest.
- The order of attacks is
Foe Breaker,
Flame Rend,
Foe Breaker,
Flame Rend,
Searing Tempest.
- Avoid the frontal cone of
Mythic Differences
All Stages
- Ember of Taeshalach hit by
Searing Tempest,
Flare, or
Empowered Flare are affected by
Catalyzed.
Catalyzed increases movement speed and makes the Embers immune to crowd control effects.
- This should be dispelled, and will trigger
Unleashed Flame.
- When affected by
Ravenous Blaze, move away from the rest of the group as the area of effect circle grows.
Stage One - wrath of aggramar
Empowered Flare now spawns an Ember of Taeshalach.
- During
Taeshalach Technique.
- Being hit by
Empowered Flame Rend now increases damage taken from
Empowered Flame Rend.
- Being hit by
Intermission One - fires of taeshalach
- No changes.
Stage Two - champion of sargeras
- During
Taeshalach Technique.
Empowered Searing Tempest now pulls players towards Aggramar.
Intermission Two - taeshalach's rage
- No changes.
Stage Three - the avenger
- During
Taeshalach Technique.
- Being hit by
Empowered Foe Breaker now increases damage taken from
Empowered Foe Breaker.
- It also applies
Searing Binding, which should be dispelled to prevent too many from detonating.
- It also applies
- Being hit by
Healing Notes
Quick Notes, All Difficulties
The notes below mostly pertain to progression difficulty, meaning if you out-gear the difficulty you're on or use extra healers they may not apply.
- Use Major Cooldowns on
- Intermissions, especially during the beginning when both Flame of Taeshalach are alive.
- Use Minor Cooldowns on
Flame Rend, especially to get players close to full health before the cast finishes.
Blazing Eruption, when an Ember of Taeshalach reaches the boss or 100 energy.
- Intermissions, if major cooldowns aren't available or aren't sufficient.
- Pre-heal Before (mainly for heal over time classes)
- Intermissions
Blazing Eruptions are triggered.
- Leytorrent Potion use
- Shortly after the Intermissions, immediately after a
Flare
- Shortly after the Intermissions, immediately after a
- Other things to watch for
- Nothing in particular, besides general raid awareness!
Debuffs to Track
- Several abilities cause players to need additional healing
- (Optional)
Scorching Blaze
- On Mythic,
Ravenous Blaze
- (Optional)
- On Mythic, if you're able to dispel magic effects on enemies, be prepared to dispel
Catalyzed from Ember of Taeshalach.
Gear Recommendations
Below you'll find legendary and gear recommendations for healing The Coven of Shivarra. Recommendations are mostly based on Mythic difficulty. Gear recommendations for classes other than Druids are largely based off the top items shown on WarcraftLogs. If your class Discord or other guide is recommending something else, let me know in a comment so I can make any necessary updates.
Restoration Druid
Legendary Items: Velen's Future Sight,
Prydaz, Xavaric's Magnum Opus
Aman'Thul's Wisdom also has frequent use.
Mistweaver Monk
Legendary Items: Velen's Future Sight,
Prydaz, Xavaric's Magnum Opus
Holy Paladin
Legendary Items: Soul of the Highlord
Prydaz, Xavaric's Magnum Opus,
Ilterendi, Crown Jewel of Silvermoon,
Maraad's Dying Breath all have frequent use as the second legendary.
Discipline Priest
Legendary Items: Velen's Future Sight,
Prydaz, Xavaric's Magnum Opus
Holy Priest
Legendary Items: Velen's Future Sight
X'anshi, Shroud of Archbishop Benedictus and
Prydaz, Xavaric's Magnum Opus both have frequent use as the second legendary.
Restoration Shaman
Legendary Items: Prydaz, Xavaric's Magnum Opus,
Soul of the Farseer
Velen's Future Sight also has frequent use.
DBM Settings
Below are the DBM settings I'll be using for Aggramar. You can set them up however you'd like, but these ones should work well as a starting point. Some settings may be Mythic only.
Healer DBM settings for Aggramar
Videos
Heroic, Restoration Druid PoV
Below is a video of me and my guild defeating Aggramar on Heroic difficulty. There is no commentary, only game sounds.
Mythic, Restoration Druid PoV
Below is a video of me and my guild defeating Aggramar on Mythic difficulty. There is no commentary, only game sounds.
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