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Gahz'ranka, Healer Guide

Updated 3 years, 1 month ago for patch 1.13.6 and Season of Mastery by Preston. View the change log.

Gahz'ranka Dungeon Journal ModelThis page covers a healer-focused strategy for Gahz'ranka in Zul'Gurub. While it's tailored for healers, other roles may also find the information useful. If you have any suggestions or feedback, you can leave a comment below or tweet @PrestonDvorak.

This guide has been updated and maintained based on my own experiences with the encounter, logs information, and Dungeon Journal information. I'll continue to update it as-needed.

General Mechanics and Abilities

The boss is summoned using a Mudskunk Lure and 5 Zulian Mudskunk at Pagle's Point in the north-eastern part of the river inside Zul'Gurub.

Season of Mastery Differences

  • Currently, I'm not aware of any differences.

Resistance Levels

  • Players generally won't make use of any additional Resistances on this encounter.

Healing Notes

The notes below mostly pertain to progression difficulty, meaning if you out-gear the difficulty you're on or use extra healers they may not apply.

  • This is not a particularly difficult fight to heal, especially if everyone avoids fall damage from Massive Geyser.

Debuffs to Track

  • None

Addons

Healer DBM Settings for Gahz'ranka Thumbnail
Healer DBM Settings for Gahz'ranka

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Changelog - View the last ten changes. - +

March 01, 2022 - 7:31 pm (Jin'do the Hexxer) - Added missing spells for the Healing Totem and Brain Wash Totem.

March 01, 2022 - 7:12 pm (Edge of Madness) - Added Season of Mastery differences.

March 01, 2022 - 3:39 pm (High Priestess Jeklik) - Added Throw Liquid Fire spell name and ID.

April 11, 2020 - 7:35 pm (High Priest Thekal) - Added missing spells.

April 11, 2020 - 7:33 pm (Edge of Madness) - Added missing spells.

April 11, 2020 - 7:27 pm (High Priest Venoxis) - Added missing spells.