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General Rajaxx, Healer Guide

Updated 1 month, 3 weeks ago for patch 1.13.5 by Preston. View the change log.

General Rajaxx Dungeon Journal ModelThis page covers a healer-focused strategy for General Rajaxx in the Ruins of Ahn'Qiraj. While it's tailored for healers, other roles may also find the information useful. If you have any suggestions or feedback, you can leave a comment below or tweet @PrestonDvorak.

This guide has been updated and maintained based on my own experiences with the encounter, logs information, and Dungeon Journal information. I'll continue to update it as-needed.

General Mechanics and Abilities

You begin the encounter by talking to Lieutenant General Andorov.

  • Andorov and four Kaldorei Elite will fight with players during this encounter. They can be healed and buffed.
    • Andorov grants all players Aura of Command, healing every 3-seconds, and increasing attack and casting speed.

Stage One - The Captains

During this stage players will fight through seven waves of qiraji. Each wave consists of a named qiraji, Swarmguard Needlers, and Qiraji Warriors. This stage begins the encounter and ends when the final wave of qiraji are defeated, or after 14-minutes (2-minutes per wave).

  • Swarmguard Needler
    • Susceptible to crowd control. 
    • Don't stand in front to avoid Cleave.
  • Qiraji Warrior
  • All named qiraji share the following.
  • The next wave becomes active when all enemies are defeated or after 2-minutes, whichever comes first.
  • Wave One
    • Captain Qeez
    • Swarmguard Needler x2
    • Qiraji Warrior x4
  • Wave Two
    • Captain Tuubid
      • Players affected by Attack Order will become the target of all qiraji.
    • Swarmguard Needler x3
    • Qiraji Warrior x3
  • Wave Three
    • Captain Drenn
    • Swarmguard Needler x5
    • Qiraji Warrior x1
  • Wave Four
    • Captain Xurrem
      • Stay at least 20-yards away to avoid Shockwave.
    • Swarmguard Needler x3
    • Qiraji Warrior x3
  • Wave Five
    • Major Yeggeth
      • Applies Shield of Rajaxx on enemies, making them immune to magic damage for 6-seconds.
    • Swarmguard Needler x4
    • Qiraji Warrior x2
  • Wave Six
    • Major Pakkon
    • Swarmguard Needler x2
    • Qiraji Warrior x4
  • Wave Seven
    • Colonel Zerran
      • Purge Enlarge to remove the increased physical damage dealt effect.
    • Swarmguard Needler x3
    • Qiraji Warrior x3

Stage Two - The General

During this stage players will be fighting against General Rajaxx. This stage begins following the final qiraji being killed in stage one or after 14-minutes have passed (2-minutes per wave in stage one).

  • The tanks will be dealing with Disarm, possibly leading to threat generation issues.
  • Deals 50% of players' current health in damage and knocks them back with Thundercrash. This does a minimum of 200 damage.
  • At 30% health, Enrages, gaining increased attack speed and physical damage dealt.

Resistance Levels

  • All players should use as much Nature Resistance as possible without sacrificing other stats.

Healing Notes

The notes below mostly pertain to progression difficulty, meaning if you out-gear the difficulty you're on or use extra healers they may not apply.

  • Focus on keeping Andorov alive, he'll often gain aggro over the tanks.
  • During stage two, keep players above 200 health so they survive Thundercrash.

Debuffs to Track

Addons

Healer DBM Settings for General Rajaxx Thumbnail
Healer DBM Settings for General Rajaxx

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Changelog - View the last ten changes. - +

July 26, 2020 - 5:46 pm (Ossirian the Unscarred) - Reviewed before release, made minor clarifications.

July 26, 2020 - 5:23 pm (Ayamiss the Hunter) - Reviewed before release, made minor clarifications.

July 26, 2020 - 4:14 pm (Buru the Gorger) - Reviewed before release, no changes needed.

July 26, 2020 - 4:10 pm (General Rajaxx) - Clarified the importance of Andorov.

July 26, 2020 - 4:10 pm (Moam) - Reviewed before release, minor clarifications added.

July 26, 2020 - 3:52 pm (Kurinnaxx) - Reviewed before release, no updates needed.