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The Arcatraz, Healer Guide

Updated 3 weeks ago for patch 2.5.1 by Preston. View the change log.

This page covers healer-focused strategies for The Arcatraz dungeon in The Burning Crusade. While it's tailored for healers, other roles may also find the information useful. If you have any suggestions or feedback, you can leave a comment below or tweet @PrestonDvorak.

This guide has been updated and maintained based on my own experiences as well as Dungeon Journal and combat log information. I'll continue to update it as-needed.

The overall goal of this dungeon is to prevent the enemies and bosses from destroying Medivh's shield. Medivh is located near the back of the dungeon by the Dark Portal. All enemies and bosses will attempt to attack him until damaged by a player.



 Bosses

Below are guides for the bosses in The Arcatraz, including their abilities, healer notes, and addon settings.

Zereketh the Unbound Dungeon Journal Model Zereketh the Unbound

  • Dispel Seed of Corruption (magic) to prevent the moderate damage dealt when it detonates.
    • If no magic dispel is available, stay at least 10-yards away from other players when affected.
  • Avoid the locations of Void Zones.
  • Deals heavy damage to all players and knocks them back a long distance with Shadow Nova.

 Healing Notes

  • Depending on positioning, players can regularly end up out of range due to Shadow Nova.
 Debuffs to Track
 Addons

Dalliah the Doomsayer Dungeon Journal Model Dalliah the Doomsayer

  • Avoid healing the tank as much as possible while they're affected by Gift of the Doomsayer.
  • Stay at least 8-yards away to avoid Whirlwind.
  • Interrupt Heal to prevent the healing.
  • On Heroic, deals moderate damage to random players with Shadow Wave, increasing shadow damage taken.

 Healing Notes

  • Keep the tank near full health so you can avoid healing them as much as possible while they're affected by Gift of the Doomsayer.
 Debuffs to Track
 Addons

Wrath-Scryer Soccothrates Dungeon Journal Model Wrath-Scryer Soccothrates

  • The tank will be dealing with the knock back from Knock Away.
  • Stay at least 15-yards away to avoid Fel Immolation.
  • Avoid the line of Felfire when he charges towards a random player.
  • Targets random players with Felfire Shock, dealing moderate damage and then light damage over time.

 Healing Notes

  • Keep players near full health so they can survive the initial damage from Felfire Shock.
 Debuffs to Track
 Addons

Harbinger Skyriss Dungeon Journal Model Harbinger Skyriss

  • This fight begins with a gauntlet of three mini-bosses, selected from the bosses below.
    • Akkiris Lightning-Waker
    • Blackwing Drakonaar
    • Blazing Trickster
      • Interrupt Firebolt to prevent the moderate damage dealt.
      • Purge Fire Shield to remove the increased fire resistance effect and damage dealt to melee attackers.
    • Phase-Hunter
      • The tank may take extra damage from Back Attack if hit from behind.
      • Gains increased attack and movement speed while Phase Burst is active.
      • Teleports behind random players with Warp.
    • Sulfuron Magma-Thrower
    • Twilight Drakonaar
  • Harbinger Skyriss
    • Interrupt or dispel Fear (magic) to prevent the fear effect.
    • Interrupt Mana Burn to prevent the mana drain effect.
    • Stuns random players with Mind Rend, dealing heavy damage over time.
    • Mind-controls random players with Domination.
    • At 66% and 33% health, creates an Illusion of Skyriss.
      • Illusion of Skyriss
        • Stuns random players with Mind Rend, dealing light damage over time.

 Healing Notes

  • Akkiris Lightning-Wake: If no curse dispel is available, be prepared for the increased healing required on all players while Lightning Waker's Curse (dispel, curse) is active.
  • Sulfuron Magma-Thrower: If no curse dispel is available, be prepared for the reduced healing on players affected by Magma-Thrower's Curse (dispel, curse).
  • Harbinger Skyriss: Keeps all players near full health in case you're targeted by Mind Rend or Domination.
 Debuffs to Track
 Addons

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 Trash Mobs

Below are notes for the trash mobs in The Arcatraz. The Arcatraz is a relatively linear dungeon. The trash below is ordered as if you're completing the bosses in the order they're listed above.

Entrance thru Zereketh the Unbound

  • Both sets of two Arcatraz Warders should be killed to stop the constant spawning of Proteon Horrors in the areas ahead.
  • Arcatraz Warder
  • Arcatraz Defender
    • The tank will be dealing with Infected Blood (disease), dealing moderate damage over time.
    • Dispel Immolate (magic) to prevent the light damage over time.
  • Protean Nightmare
  • Protean Spawn
  • Soul Devourer
    • Don't stand in front to avoid Fel Breath.
    • Soothe Frenzy to remove the increased attack speed effect.
    • Summons Sightless Eyes.
      • Sightless Eye
        • Interrupt Sightless Touch to prevent the light damage dealt and the reduced casting, attack, and movement speed effect.
  • Death Watcher
    • Don't stand in front to avoid Tentacle Cleave.
    • Interrupt or dispel Drain Life to prevent the healing.
    • At ~50% health, applies Death Count to all players, dealing heavy damage with Death Blast upon expiring if the Death Watcher is still alive.
      • If needed, this can be avoided by breaking line of sight on the Death Watcher.
  • Entropic Eye
    • Don't stand in front to avoid Tentacle Cleave and Chaos Breath.
    • Several effects need to be dispelled, most of which come from being hit by Chaos Breath
      • Hex (dispel, magic) to remove the incapacitating effect.
      • Necrotic Poison (dispel, poison) to remove the reduced healing effect.
      • Corrosive Poison (dispel, poison) to remove the reduced armor effect.
      • Fevered Fatigue (dispel, disease) to remove the reduced strength and intellect effect.
      • Shrink (dispel, curse) to remove the reduced strength and stamina effect.
      • Wavering Will (dispel, magic) to remove the reduced attack, casting, and movement speed effect.
      • Withered Touch (dispel, disease) to remove the mana drain and light damage over time effect.
      • Piercing Shadow (dispel, curse) to remove the reduced shadow resistance effect.
    • Deals moderate damage to random players with Poison Bolt.

Zereketh the Unbound thru Dalliah the Doomsayer

Wrath-Scryer Soccothrates thru Harbinger Skyriss

  • This area includes Arcatraz Sentinels, detailed above.
  • Ethereum Life-Binder
    • Stay at least 15-yards away to avoid Bind (dispel, magic).
    • Interrupt Shadow Mend to prevent the healing.
    • Dispel Shadow Word: Pain (magic) to prevent the light damage over time.
  • Ethereum Slayer
    • Gains increased dodge chance while Evasion is active, possibly leading to threat generation issues.
    • Dispel Impairing Poison (poison) to remove the reduced casting, attack, and movement speed effect.
  • Ethereum Wave-Caster
    • Dispel Polymorph (magic) to remove the incapacitating effect.
    • Purge Arcane Haste to remove the increased cast speed effect.
    • Interrupts random player's spell casts with Sonic Boom.
  • Sargeron Archer
    • Stay at least 15-yards away to avoid Scatter Shot.
      • This may lead to a temporary threat drop if the tank is affected.
    • Stay at least 3-yards away from other players to avoid chaining the Immolation damage from Immolation Arrow.
    • Dispel Serpent Sting (poison) to prevent the light damage dealt.
    • Purge Rapid Fire to remove the increased ranged attack speed effect.
    • Targets random players with Hooked Net, dealing light damage and rooting them in place.
  • Sargeron Hellcaller
  • Gargantuan Abyssal
    • Stay within 10-yards of as many other players as possible to split the damage dealt by Meteor.
    • Deals light damage to all players within 20-yards with Fire Shield.
  • Unchained Doombringer

 Trash Debuffs to Track


 Trash Addons

  • There are currently no notable addons for this dungeon's trash.

Comment on The Arcatraz, Healer Guide

Changelog - View the last ten changes. - +

May 31, 2021 - 8:14 pm (Healer) - Added DBM boss settings.