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Theater of Pain, Healer Guide

Updated 1 month, 3 weeks ago for patch 9.0 by Preston. View the change log.

This page covers healer-focused strategies for the Theater of Pain dungeon in Shadowlands. While it's tailored for healers, other roles may also find the information useful. If you have any suggestions or feedback, you can leave a comment below or tweet @PrestonDvorak.

This guide has been updated and maintained based on my own experiences as well as Dungeon Journal and combat log information. I'll continue to update it as-needed.



 Bosses

Below are guides for the bosses in the Theater of Pain, including their abilities, healer notes, and addon settings.

Dessia the Decapitator Dungeon Journal Model An Affront of Challengers

  • Dessia the Decapitator
    • The tank will be dealing with Mortal Strike, which reduces healing received, and Slam.
    • At 40% health, dispel Enrage (enrage) to remove the damage absorption effect and prevent attacks against random players.
  • Paceran the Virulent
    • Targets random players with Plague Bolt, dealing light damage.
    • Avoid the locations of Noxious Spore pools.
    • At 40% health, dispel Genetic Alteration (disease) to prevent players from creating Noxious Spore pools.
      • If no Disease dispel is available, keep the resulting pools grouped together to maximize usable space.
  • Sathel the Accursed
    • Targets random players with Necromantic Bolt, dealing light damage.
    • When affected by Searing Death, stay at least 3-yards away from other players.
    • Purge Spectral Transference to prevent the healing on the affected boss.
    • At 40% health, One with Death grants a damage absorption shield and grants immunity to interrupts while the shield persists.
  • On Mythic, Xira the Underhanded
    • Targets random players with Opportunity Strikes, stunning and dealing heavy damage over time.

 Healing Notes

  • If multiple bosses are bought to 40% health at the same time, be prepared for extra healing required on random players.
 Debuffs to Track
 Addons
  • Useful addons will be added as they're available.

Gorechop Dungeon Journal Model Gorechop

  • The tank will be dealing with Hateful Strike.
  • Avoid the path of Meat Hooks as the move across the area.
    • Players hit will take light damage over time from Jagged Gash.
  • Oozing Leftovers are regularly brought in on Meat Hooks.
  • On Mythic, move at least 10-yards away from Gorechop after being pulled in by Tenderizing Smash.

 Healing Notes

  • The tank may need an external defensive cooldown to survive Hateful Strike.
 Debuffs to Track
 Addons
  • Useful addons will be added as they're available.

Xav the Unfallen Dungeon Journal Model Xav the Unfallen

  • The tank will be dealing with Brutal Combo.
  • Oppressive Banner reduces all players' movement speed over time in 15% intervals.
  • During Might of Maldraxxus, avoid the series of attacks from Xav in the center of the room.
    • Don't stand in the line in front of the boss to avoid Crushing Slam.
    • Don't stand in the hemisphere in front of the boss to avoid Massive Cleave.
  • At 100% Energy, Blood and Glory sends two players into the dueling pit.
    • Players have 45-seconds to kill one another, if neither player dies, both are affected by Cowardice, reducing their damage dealt.
    • While in the dueling pit, both players continuously gain stacks of Glorious Combat, increasing their damage taken.
    • The player that dies is affected by Bloodied, reducing their damage dealt.
    • The surviving player gains Glorified, increasing their damage dealt.

 Healing Notes

  • The tank may need an external defensive cooldown to survive Brutal Combo.
 Debuffs to Track
  • There are no particular debuffs to track.
 Addons
  • Useful addons will be added as they're available.

Kul'tharok Dungeon Journal Model Kul'tharok

  • The tank will be targeted by Spectral Reach (dispel, curse) if not in melee range.
  • When affected by Draw Soul, intercept your soul as it moves towards Kul'tharok.
    • While affected, players take light damage over time and are pacified by Soulless
    • Upon reclaiming your soul, Reclaimed Soul increases damage dealt.
    • On Mythic, failing to intercept the soul causes the affected player to become mind-controlled with [Possession].
  • Dispel
  • Avoid the impact locations of Grasping Hands.
  • Deals light damage over time to all players for the duration of the encounter with Chill of the Beyond.

 Healing Notes

  • Damage can stack up on players depending on who's affected by Draw Soul and
 Debuffs to Track
 Addons
  • Useful addons will be added as they're available.

Mordretha, the Endless Empress Dungeon Journal Model Mordretha, the Endless Empress

  • The tank will be dealing with Reaping Scythe.
  • Avoid the Dark Devastation beam.
  • Run against the pull of Grasping Rift to avoid being affected by Death Grasp (dispel, curse) within the rift.
  • Deals light damage over time and then moderate damage to all players within 6-yards of another player with Manifest Death.
    • On Mythic, each player spawns a Deathwalker.
      • Deathwalker
        • Interrupt Death Bolt to prevent the damage dealt.
  • On Mythic, at 50% health, Echoes of Carnage deals light damage to all players and then light damage over time for the remainder of the encounter.
    • Ghostly Combatants will periodically join the encounter.

 Healing Notes

  • Manifest Death can deal a lot of damage if players are stacked up when the effect expires.
 Debuffs to Track
 Addons
  • Useful addons will be added as they're available.

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 Trash Mobs

Below are notes for the trash mobs in Theater of Pain. Theater of Pain is a relatively linear dungeon with a choice between which of two wings to clear before the other. The trash below is ordered as if you're completing the bosses in the order they're listed above.

Entrance thru An Affront of Challengers

  • Raging Bloodhorn
  • Unyielding Contender
    • Dispel Death Wish (enrage) to remove the increased damage dealt effect.

An Affront of Challengers thru Gorechop

  • Diseased Horror
    • Applies stacks of Decaying Strike (dispel, disease) to random players, reducing maximum health.
    • Meat Shield grants a damage absorption shield.
  • Putrid Butcher
    • Targets random players within 12-yards with Chop, dealing light damage over time.
    • Heal themselves with Devour Flesh.
  • Disgusting Refuse
  • Rancid Gasbag

Gorechop thru Xav

  • Shambling Arbalest
    • Target random players Jagged Quarrel, dealing light damage over time.
  • Nekthara the Mangler
  • Heavin the Breaker
  • Ancient Captain
  • Rek the Hardened
    • Stay at least 10-yards away to avoid Whirlwind.
    • Applies Unbalancing Blow to the tank, reducing dodge, parry, and black chance.
    • While Swift Strikes is active, all attacks deal damage to two additional players.

Xav the Unfallen thru Kul'tharok

  • **This section may be missing information as the instance was bugged when I ran it and my group never made it to Kul'tharok.
  • Avoid the impact locations of Necrotic Volley during the first portion of this section.
  • Shackled Soul
    • Interrupt Bind Soul to prevent the light damage over time and decreased movement speed effect.
  • Portal Guardian
    • Deals light damage over time to all players with Soulstorm.
    • Dispel Shadow Vulnerability (curse) to remove the increased shadow damage taken effect.
  • The portal behind the Guardian seems to require two orbs to safely activate. While you can travel through the portal with one orb, all players will be pacified on the next platform.
  • Nefarious Darkspeaker
    • Dispel Curse of Desolation (curse) or stay at least 3-yards away from other players to prevent the damage dealt.
    • Don't stand in front when Death Winds is cast to avoid the knock back effect, which will likely knock players hit off the platform.

Kul'tharok thru Mordretha

  • This section will be updated as soon as possible.

 Trash Debuffs to Track


 Trash Addons

  • Useful addons will be added as they're available.


 Mythic+ Notes

Below are notes that pertain to high mythic+ levels and certain affixes. What constitutes a high mythic+ level will depend on your gear and group, so if you out-gear a particular mythic+ level these notes may not apply. The notes are grouped by affix but are in no particular order.

  • **This section is incomplete and will be updated further as soon as possible.
  • Tyrannical
    • No exceptional interactions noted yet!
  • Fortified
    • Raging Bloodhorn
    • Heavin the Breaker
      • The tank may need external defensive cooldowns while affected by Ground Smash.
    • Portal Guardian
      • Soulstorm may require minor cooldowns to survive.
  • Sanguine
    • Battlefield Ritualist
      • Can be difficult to move due to their preference for casting spells. Be ready with knock backs and interrupts.
    • Raging Bloodhorn
    • Portal Guardian
  • Bolstering
    • Raging Bloodhorn
      • Should probably be killed first, or carefully killed at the same time as other enemies.
  • Grievous
    • No exceptional interactions noted yet!
  • Raging
    • Raging Bloodhorn
    • Heavin the Breaker
      • Should be dispelled quickly to avoid additional damage from Colossus Smash.
    • Rek the Hardened
    • Portal Guardian
      • Must be dispelled quickly if channeling Soulstorm.

Comment on Theater of Pain, Healer Guide

Changelog - View the last ten changes. - +

September 06, 2020 - 1:45 am (Healer) - Added partial trash information and mythic+ notes.

September 05, 2020 - 10:29 pm (Healer) - Updated boss abilities.