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Spires of Ascension, Healer Guide

Updated 1 month, 4 weeks ago for patch 9.1.0 by Preston. View the change log.

This page covers healer-focused strategies for the Spires of Ascension dungeon in Shadowlands. While it's tailored for healers, other roles may also find the information useful. If you have any suggestions or feedback, you can leave a comment below or tweet @PrestonDvorak.

This guide has been updated and maintained based on my own experiences as well as Dungeon Journal and combat log information. I'll continue to update it as-needed.


Below are guides for the bosses in Spires of Ascension, including their abilities, healer notes, and addon settings.

Kin-Tara Dungeon Journal Model Kin-Tara

  • When Kin-Tara or Azules is killed, the other Enrages, increasing damage dealt and granting access to other abilities, detailed below.
  • On Mythic, avoid the Deep Connection beam between the two bosses.
  • Kin'Tara
    • Don't stand in front of the boss to avoid Overhead Slash.
    • Interrupt Dark Lance (dispel, magic) to prevent the light damage over time dealt to a random player.
    • While Kin-Tara is in the air, when targeted by Charged Spear, move at least 5-yards away from other players to drop the resulting Ionized Plasma pool.
  • Azules

 Healing Notes

  • Keep the tank near full health so they can survive Overhead Slash.
  • If either boss is killed long before the other, be prepared for the increased damage dealt to all players overall. Both due to the enrage effect and the additional abilities.
 Debuffs to Track

Ventunax Dungeon Journal Model Ventunax

 Healing Notes

  • The longer the encounter lasts the harder healing will get as Dark Bolts get harder to avoid.
 Debuffs to Track

Oryphrion Dungeon Journal Model Oryphrion

  • Stay at least 8-yards away from the tank to avoid Charged Stomp and the moderate damage over time from Charged Anima (dispel, magic).
  • When targeted by Purifying Blast, stay at least 8-yards away from other players.
  • When Empyreal Ordnance is cast, move as far away from Oryphrion as safely possible to drop the resulting Anima Field.
  • Upon reaching 0% Anima, Drained increases Oryphrion's damage taken and prevents the use of abilities.
    • Channels Recharge Anima, gaining Anima over time and turning all Anima Fields into Coalesced Anima
      • Coalesced Anima is pulled towards Oryphrion.
      • Players must intercept the Coalesced Anima, which triggers Anima Surge, dealing light damage to all players within 5-yards.
        • On Mythic, this also deals stacking light damage over time.
      • Any Coalesced Anima that reaches Oryphrion triggers Overcharge Anima, granting 5 Anima and dealing light damage to all players.

 Healing Notes

  • Use cooldowns as-needed during Recharge Anima while players are intercepting Coalesced Anima orbs.
 Debuffs to Track

Devos, Paragon of Doubt Dungeon Journal Model Devos, Paragon of Doubt

During this encounter, players will be alternating between the two stages.

Stage One  - Head On

This stage begins the encounter and ends when Devos reaches 70% and 30% health. It begins again when Devos is hit by the Archon's Spear.

Stage Two - To the Skies

This stage begins when Devos reaches 70% and 30% health and ends when Devos is hit by the Archon's Spear.

 Healing Notes

  • Dispel Lost Confidence (magic) in a controlled manner. 
  • Use cooldowns as-needed during stage two.
 Debuffs to Track


 Trash Mobs

Below are notes for the trash mobs in Spires of Ascension. Spires of Ascension is a relatively linear dungeon. The trash below is ordered as if you're completing the bosses in the order they're listed above.

Entrance thru Kin-Tara

  • Forsworn Vanguard
  • Forsworn Mender
  • Forsworn Castigator
    • Interrupt or dispel Burden of Knowledge (magic) to remove the moderate damage over time effect.
  • Forsworn Goliath
    • Interrupt Rebellious Fist to prevent the moderate damage dealt to all players.
    • Break the damage absorption shield while Recharge Anima is being channeled to interrupt the cast.

Kin-Tara thru Ventunax

  • This area also includes Forsworn Goliaths, detailed above.
  • Forsworn Stealthclaw
    • The tank will be dealing with light damage over time from Rake.
  • Kyrian Dark-Praetor
  • Etherdiver
  • Forsworn Skirmisher
    • Deals light damage to random players with Hurl.
  • Forsworn Champion
  • Forsworn Inquisitor
    • Interrupt or dispel Internal Strife (magic) to prevent the damage dealt to nearby players.
  • Forsworn Squad-Leader

Ventunax thru Oryphrion

  • This area also includes Forsworn Goliaths, detailed above.
  • Forsworn Helion
    • Avoid the impact location of Impact and the pool left behind.
    • Avoid the path of Crescendo when it's cast, which flies out from the front, back, and either side.
    • Deals light damage over time to all players with Menacing Presence.
  • Forsworn Warden
    • Interrupt Greater Mending to prevent the healing done to all enemies.
    • Purge Bless Weapon to remove the additional damage dealt and healing effect.
  • Forsworn Justicar
    • Interrupt or dispel Forced Confession (magic) to prevent the damage dealt to nearby players.
  • Forsworn Usurper
    • Deals light damage to random players with Hurl.

Oryphrion thru Devos, Paragon of Doubt

  • Lakesis / Klotos / Astronos
    • When each of these dies, they pass their abilities on to any that remain alive due to Fates Intertwined.
  • Lakesis
    • Don't stand in front when Diminuendo is cast.
    • Gradually increases the damage taken by all players with Oppression.
  • Klotos
    • Avoid the impact location and the subsequent cone effect of Diminuendo.
    • Deals stacking light damage over time to all players with Aura of Intimidation.
  • Astronos

 Trash Debuffs to Track

 Trash Addons

  • Useful addons will be added as they're available.

 Mythic+ Notes

Below are notes that pertain to high mythic+ levels and certain affixes. What constitutes a high mythic+ level will depend on your gear and group, so if you out-gear a particular mythic+ level these notes may not apply. The notes are grouped by affix but are in no particular order.

  • Tyrannical
    • Oryphrion
      • Players affected by Purifying Blast may need external defensive cooldowns to survive.
  • Fortified
    • No exceptional interactions noted yet!
  • Sanguine
    • The following enemies can be difficult to move due to their preference for casting spells. Be ready with knock backs and interrupts.
      • Kyrian Dark-Praetor
      • Forsworn Inquisitor
      • Forsworn Justicar
  • Bolstering
    • Forsworn Goliath
      • Should probably be killed first, or carefully killed at the same time as other enemies.
  • Grievous
    • No exceptional interactions noted yet!
  • Raging
    • Several enemies should be soothed quickly due to their persistent damage over time effects.
      • Forsworn Helion
      • Lakesis
      • Klotos
      • Astronos


Mythic 17 +1 Clear, Restoration Druid PoV

Below is a video of me clearing Spires of Ascension on Mythic 18 difficulty in time for a +1 upgrade during Season 1 of Shadowlands.

Mythic 0 Clear, Restoration Druid PoV

Below is a video of me clearing Spires of Ascension on Mythic 0 difficulty.

Comment on Spires of Ascension, Healer Guide

Changelog - View the last ten changes. - +

June 01, 2021 - 3:50 am (Healer) - Added +18 clear video, reviewed guide and made minor clarifications.

December 01, 2020 - 12:06 am (Healer) - Updated Devos trash mob information, updated Anima Surge spell ID.

November 30, 2020 - 11:21 pm (Healer) - Added mythic 0 clear video.

November 27, 2020 - 6:40 pm (Healer) - Updated Dark Stride spell ID for Ventunax, added Residual Impact spell to Squad-Leader trash mob.

November 22, 2020 - 6:13 pm (Healer) - Added DBM settings for bosses.

November 18, 2020 - 8:31 pm (Healer) - Added trash mob and mythic+ information.

September 25, 2020 - 6:05 pm (Healer) - Minor updates to boss abilities and mechanics.