
Black Rook Hold, Healer Guide
Posted 7 months ago for patch 7.3.5 and Timewalking by Preston.
This page covers healer-focused strategies for the Black Rook Hold dungeon in Legion. While it's tailored for healers, other roles may also find the information useful. If you have any suggestions or feedback, you can leave a comment below or tweet @PrestonDvorak.
This guide has been updated and maintained based on my own experiences as well as Dungeon Journal and combat log information. I'll continue to update it as-needed.
Bosses
Below are guides for the bosses in Black Rook Hold, including their abilities, healer notes, and addon settings.
Amalgam of Souls
- Don't stand in front to avoid
Reap Soul. Players hit take increased damage.
- When affected by
Soul Echoes, move more than 5-yards away from other players while avoiding subsequent echoes.
- When targeted by
Swirling Scythe, stay more than 5-yards away from the resulting scythe.
- At 50% health,
Call Souls spawns several Restless Souls at the edge of the room.
- Restless Soul
- Slowly move towards Amalgam, granting a stack of
Soulgorge if it reaches it.
- Susceptible to crowd control, snares, and knock backs.
- Slowly move towards Amalgam, granting a stack of
- After all Restless Souls are killed,
Soul Burst deals heavy damage to all players. Increased by each stack of
Soulgorge.
- Restless Soul
Healing Notes
- The tank may need external defensive cooldowns if hit by
Reap Soul.
- Use cooldowns as-needed on
Soul Burst.
Debuffs to Track
- Major:
Reap Soul
Addons
-
Useful addons will be added as they're available.
Illysanna Ravencrest
During this encounter, players will be alternating between the two stages.
Stage One - Vengeance
This stage begins the encounter and ends when Illysanna reaches 100% energy, it begins again following stage two when she reaches 0% energy. Illysanna attacks players directly during this stage.
- The tank will be dealing with stacks of
Vengeful Shear.
- Stay more than 10-yards away from other players to avoid chaining the damage from
Brutal Glaive.
- When targeted by
Dark Rush, stand near the other targeted players to minimize the area affected by the resulting
Blazing Trail.
Stage Two - Fury
This stage begins when Illysanna reaches 100% energy and ends when she reaches 0% energy. Illysanna hovers just off the edge of the balcony while summoning lesser enemies to attack players.
- Illysanna Ravencrest
- When targeted by
Eye Beams, lead the beam as far away from other players as possible to drop the resulting
Felblazed Ground.
- When targeted by
- Lesser enemies join the encounter during this stage.
- Risen Vanguard
- Don't stand in front to avoid
Bonecrushing Strike.
- Don't stand in front to avoid
- Risen Arcanist
- Interrupt or purge
Arcane Blitz to prevent the light damage dealt to random players.
- Interrupt or purge
- Risen Vanguard
Healing Notes
- Use cooldowns as-needed during stage two.
Debuffs to Track
- Major:
Bonecrushing Strike
- Minor:
Brutal Glaive
- Buffs to Purge:
Arcane Blitz
Addons
-
Useful addons will be added as they're available.
Smashspite the Hateful
- Gains energy proportional to damage dealt.
- At 100% energy, the tank will be dealing with heavy damage from
Brutal Haymaker, as well as the increased damage taken effect.
- At 100% energy, the tank will be dealing with heavy damage from
- When targeted by
Fel Vomit, move to the front of the room to keep the resulting
Fel Vomitus line out of the way.
- Targets a random player with
Hateful Gaze before performing a
Hateful Charge in their direction.
- The first player hit takes moderate damage and has their damage taken from subsequent
Hateful Charges greatly increased.
- The first player hit takes moderate damage and has their damage taken from subsequent
- Deals moderate damage to all players and knocks them back with
Earthshaking Stomp.
Healing Notes
- Keep the player targeted by
Hateful Gaze near full health so they can survive the
Hateful Charge.
- The tank may need an external defensive cooldown when affected by
Brutal Haymaker.
- Use cooldowns as-needed on
Earthshaking Stomp.
Debuffs to Track
- Major:
Brutal Haymaker,
Hateful Gaze
- Minor:
Hateful Charge
Addons
-
Useful addons will be added as they're available.
Kur'talos Ravencrest
Stage One - Lord of the Keep
This stage begins then encounter and ends when Lord Kur'talos Ravencrest reaches 20% health. During this stage, players fight Lord Kur'talos Ravencrest directly while Latosius assaults them from the outside the area.
- Lord Kur'talos Ravencrest
- The tank will be dealing with heavy damage from
Unerring Shear and the resulting light damage over time.
- Avoid the
Whirling Blade as it moves to and from the boss.
- The tank will be dealing with heavy damage from
- Latosius
- Avoid the large
Dark Blast line the appears across the area.
- Deals light damage to random players with
Shadow Bolt.
- Avoid the large
Stage Two - Vengeance of the Ancients
This stage begins when Lord Kur'talos Ravencrest reaches 20% health and ends when Dantalionax is killed.
- Shortly after the stage begins, all players gain
Legacy of the Ravencrest, greatly increasing damage and healing done, and health.
- Dantalionax
- When affected by
Stinging Swarm, stand near the boss to make the Swarm easier to kill. Affected players take moderate damage over time.
- Avoid the
Cloud of Hypnosis (dispel, magic) as it moves around the area.
- During
Dreadlord's Guile, avoid the
Dark Obliteration lines that appear in a rotating pattern across the area.
- Deals moderate damage to all players with
Shadow Bolt Volley.
- When affected by
Healing Notes
- Keep the tank near full health to ensure they survive
Unerring Shear.
- Use cooldowns on
Shadow Bolt Volley, especially before
Legacy of the Ravencrest is active.
Debuffs to Track
- Major:
Cloud of Hypnosis (dispel, magic),
Stinging Swarm
- Minor:
Unerring Shear
Addons
-
Useful addons will be added as they're available.
Trash Mobs
Below are notes for the trash mobs in Black Rook Hold. Black Rook Hold is a relatively linear dungeon. The trash below is ordered as if you're completing the bosses in the order they're listed above.
Entrance thru Amalgam of Souls
- Ghostly Protector
- Stun to interrupt
Sacrifice Soul. This causes nearby enemies to take reduced damage.
- Stun to interrupt
- Ghostly Councilor
- Interrupt
Dark Mending to prevent the healing.
- When possible, interrupt
Soul Blast to prevent the light damage dealt.
- Interrupt
- Ghostly Retainer
- Dispel
Soul Blade (magic) to prevent the light damage over time.
- Dispel
- Lady Velandras Ravencrest
- Stay more than 10-yards away to avoid
Strike Down.
- Stay more than 10-yards away from other players to avoid chaining the damage from
Glaive Toss.
- Stay more than 10-yards away to avoid
- Lord Etheldrin Ravencrest
- Interrupt
Spirit Blast to prevent the light damage dealt.
- When affected by
Soul Echoes, move more than 5-yards away from other players while avoiding subsequent echoes.
- Interrupt
Amalgam of Souls thru Illysanna Ravencrest
- Rook Spiderling
- Dispel
Soul Venom (magic), especially at high stacks.
- Upon death, stay more than 5-yards away to avoid
Internal Rupture.
- Dispel
- Risen Scout
- Stun to interrupt
Knife Dance. This deals moderate damage to all players.
- Stun to interrupt
- Soul-Torn Champion
- Don't stand in front to avoid
Bonebreaking Strike.
- Increases maximum health of nearby enemies with
Commanding Shout.
- Don't stand in front to avoid
- Risen Arcanist
- Interrupt or purge
Arcane Blitz to prevent the light damage dealt to random players.
- Accompanied by an Arcane Minion.
- Arcane Minion
- Avoid the impact location of
Phased Explosion.
- Avoid the impact location of
- Arcane Minion
- Interrupt or purge
- Risen Archer
- Don't stand in front when it leaps to cast
Arrow Barrage.
- Don't stand in front when it leaps to cast
- Risen Companion
- Don't stand in front when it leaps to cast
Bloodthirsty Leap.
- Don't stand in front when it leaps to cast
- Commander Shemdah'sohn
- Don't stand in front to avoid
Bonebreaking Strike.
- Increases maximum health of nearby enemies with
Commanding Shout.
- Don't stand in front to avoid
Illysanna Ravencrest thru Smashspite the Hateful
- During the first part of this section, players must dodge boulders rolling down the stairs. Players hit are stunned and take moderate damage from
Boulder Crush.
- Wrathguard Bladelord
- Stun to interrupt
Brutal Assault. This deals heavy damage to the tank.
- Soothe
Enrage to remove the increased attack speed and physical damage dealt effect.
- Stun to interrupt
- Wyrmtongue Scavanger
- After casting
Drink Ancient Potion, be prepared for one of the following effects.
- After casting
- In the middle of this section, after engaging the first Felspite Dominator, Fel Bat Pups will continually spawn until players reach Smashspite the Hateful.
- Felspite Dominator
Smashspite the Hateful thru Kur'talos Ravencrest
- Risen Swordsman
- The tank will be dealing with heavy damage from
Coup de Grace.
- The tank will be dealing with heavy damage from
- Risen Lancer
- Avoid the impact location of
Raven's Dive.
- Avoid the impact location of
Trash Debuffs to Track
- Major:
- Damaging:
Strike Down,
Bloodthirsty Leap,
Sic Bats!
- Incapacitating:
Bonebreaking Strike,
Boulder Crush
- Damaging:
- Minor:
- Magic Dispel:
Soul Blade (dispel, magic),
Soul Venom (dispel, magic)
- Magic Dispel:
- Enrages to Soothe:
Enrage
- Buffs to Purge:
Arcane Blitz
Trash Addons
- Useful addons will be added as they're available.
Mythic+ Notes
Below are notes that pertain to high mythic+ levels and certain affixes. What constitutes a high mythic+ level will depend on your gear and group, so if you out-gear a particular mythic+ level these notes may not apply. The notes are grouped by affix but are in no particular order.
Tyrannical
- Amalgam of Souls
Soul Burst will require cooldowns to survive.
- Amalgam of Souls
Fortified
- Risen Scout
Knife Dance may require cooldowns to survive.
- Felspite Dominator
- The player affected by
Sic Bats! will likely need external defensive cooldowns.
- The player affected by
- Risen Scout
Sanguine
- The following enemies can be difficult to move due to their preference for casting spells. Be ready with knock backs and interrupts.
- Risen Archer
- The following enemies can be difficult to move due to their preference for casting spells. Be ready with knock backs and interrupts.
Bolstering
- Wyrmtongue Scavanger/Wyrmtongue Trickster
- Be careful to kill any elite enemies these are grouped with first, as there are usually many Wyrmtongues in a group.
- Wyrmtongue Scavanger/Wyrmtongue Trickster
Raging
- Risen Scout
- Must be dispelled quickly when casting
Knife Dance.
- Must be dispelled quickly when casting
- Risen Scout
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