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Uldaman, Healer Guide

Updated 2 months, 4 weeks ago for patch 1.13 by Preston. View the change log.

This page covers healer-focused strategies for the Uldaman dungeon. While it's tailored for healers, other roles may also find the information useful. If you have any suggestions or feedback, you can leave a comment below or tweet @PrestonDvorak.

This guide has been updated and maintained based on my own experiences as well as Dungeon Journal information. I'll continue to update it as-needed.

Best for players level 40-45.

Uldaman has a Front and a Back entrance. The Back entrance makes it easier to access the later bosses, but this guide assumes you'll be going in through the Front entrance.



 Bosses

Below are guides for the bosses in Uldaman, including their abilities, healer notes, and addon settings.

The Lost Dwarves Dungeon Journal Model The Lost Dwarves

  • These bosses are susceptible to crowd-control.
  • Baelog
    • Uses a ranged attack and is usually the easiest to keep crowd-controlled.
  • Eric
    • Targets random players with Intercept, dealing moderate damage and stunning.
  • Olaf
    • Stay at least 5-yards away to avoid the stun from Shield Slam.

 Healing Notes

  • Be aware of where players are and make sure you're keeping line of sight on them. The encounter area is uneven and the bosses move around a lot.
 Debuffs to Track
  • There are no particular debuffs to track.

Princess Theradras Dungeon Journal Model Revelosh

  • Accompanied by two Stonevault Rockchewers, these should be killed quickly.
  • Interrupt Chain Lightning to prevent the damage on three players.

 Healing Notes

  • If your group doesn't have many interrupts, be prepared to heal the players hit by Chain Lightning.
 Debuffs to Track
  • There are no particular debuffs to track.

Ironaya Dungeon Journal Model Ironaya

The Staff of Prehistoria is required to summon Ironaya. It's created by combining the The Shaft of Tsol from Revelosh with the Gni'kiv Medallion from a chest near The Lost Dwarves.

  • Immune to damage over time effects.
  • The tank will be dealing with Knock Away.
  • Knocks all players back with War Stomp.
  • Don't stand in front of the boss to avoid Arcing Smash.

 Healing Notes

  • This can be a long encounter due to the boss' high hit points and armor.
  • Be aware of where players are due to the forced movement from War Stomp.
 Debuffs to Track
  • There are no particular debuffs to track.

Obsidian Sentinel Dungeon Journal Model Obsidian Sentinel

  • Immune to damage over time effects.
  • At 33% and 66% health, summons two Obsidian Splinters and gains a stack of Splintered Obsidian, reducing damage dealt.
  • After 66% health, will continue to periodically summon Obsidian Splinters.
  • Has a 20% chance to reflect spells due to Obsidian Reflection.

 Healing Notes

  • This can be a long encounter due to the boss' high hit points, armor, and chance to reflect spells.
  • Be prepared for the extra damage on the tank while Obsidian Splinters are active.
 Debuffs to Track
  • There are no particular debuffs to track.

Obsidian Sentinel Dungeon Journal Model Ancient Stone Keeper

  • Immune to damage over time effects.
  • Avoid the Sand Storms as they travel towards random players.

 Healing Notes

  • This can be a long encounter due to the boss' high hit points and armor.
 Debuffs to Track
  • There are no particular debuffs to track.

Galgann Firehammer Dungeon Journal Model Galgann Firehammer

  • Accompanied by two Shadowforge Geologists.
    • Dispel Flame Lash (magic) to remove the reduced fire resistance effect.
    • Avoid the impact location of Flame Spike and the resulting fire patch.
  • Dispel Flame Shock (magic) to prevent the damage over time.
  • Dispel Amplify Flames (magic) to remove the increased fire damage taken effect.
  • Dispel Flame Lash (magic) to remove the reduced fire resistance effect.
  • Stay at least 10-yards away to avoid the damage from Fire Nova.

 Healing Notes

  • If you're unable to dispel magic effects, be prepared to heal heavy damage across the group. Be especially aware of the players affected by Amplify Flames (dispel, magic).
 Debuffs to Track

Grimlok Dungeon Journal Model Grimlok

  • Accompanied by a Stonevault Geomancer, Stonevault Brawler, and a Jadespine Basilisk.
    • Jadespine Basilisk
    • Stonevault Brawler
      • Dispel Enrage (enrage) to remove the increased damage dealt and attack speed.
      • Deals extra damage to the tank with Thrash.
    • Stonevault Geomancer
      • Dispel Flame Buffet to remove the increased fire damage taken effect.
  • Interrupt Chain Bolt to prevent the damage on three players.
  • Purge Bloodlust to remove the increased attack speed effect.
  • Dispel Shrink to remove the reduced strength and stamina effect.

 Healing Notes

  • The tank should have priority dispel on Shrink, followed by melee DPS.
  • If you don't have a Purge in your group, Bloodlust can be especially difficult if the adds are still alive.
 Debuffs to Track

Archaedas Dungeon Journal Model Archaedas

  • Stay at least 20-yards away to avoid Ground Tremor.
  • Activates Earthen Guardians from the edge of the room through out the encounter.
    • Stay at least 5-yards away during Whirlwind to avoid the moderate damage over time.
  • At 20% health, summons four Vault Warders.
    • Stay at least 10-yards away to avoid Trample.

 Healing Notes

  • This is a long encounter that only gets more difficult near the end.
  • Be prepared for for the extra damage on the tank while Earthen Guardians and Vault Warders are active.
 Debuffs to Track

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 Trash Mobs

Below are notes for the trash mobs in Uldaman. Uldaman has a relatively linear layout, with some alternate passages that generally lead to the same places. The trash below is ordered as if you're completing the bosses in the order they're listed above.

Entrance thru The Lost Dwarves


The Lost Dwarves thru Revelosh

  • This area includes Stonevault Oracles, detailed above.
  • Stonevault Ambusher
    • Dispel Enrage (enrage) to remove the increased attack speed.
  • Stonevault Pillager
    • Dispel Enrage (enrage) to remove the increased attack speed.

Revelosh thru Ironaya

  • There is no trash between Revelosh and Ironaya.

Ironaya thru Obsidian Sentinel

  • This area includes Stonevault Oracles, and Stonevault Cave Lurker, detailed above.
  • Shadowforge Geologist
    • Dispel Flame Lash (magic) to remove the reduced fire resistance effect.
    • Avoid the impact location of Flame Spike and the resulting fire patch.
  • Shadowforge Relic Hunter
    • Interrupt Heal to prevent the healing.
    • Dispel Shadow Word: Pain (magic) to prevent the damage over time.
    • Dispel Silence (magic) to remove the silence effect.

Obsidian Sentinel thru Ancient Stone Keeper

  • Cleft Scorpid
    • Dispel Poison (poison) to prevent the damage over time.
  • Earthen Sculptor
    • Dispel Flame Buffet to remove the increased fire damage taken effect.
    • Stay at least 10-yards away to avoid the damage from Fire Shield IV.
  • Jadespine Basilisk
  • Stone Steward
    • Stay at least 20-yards away if possible to avoid Ground Tremor.
  • Venomlash Scorpid
    • Dispel Venom Sting (poison) to prevent the damage over time.

Ancient Stone Keeper thru Galgann Firehammer

  • This area includes Shadowforge Geologists, detailed above.
  • Deadly Cleft Scorpid
    • Dispel Poison (poison) to prevent the damage over time.
  • Shadowforge Archaeologist
    • Can Disarm the tank, possibly leading to threat generation issues.
    • Stay at least 5-yards away to avoid the silence effect from Shield Bash.
  • Shadowforge Darkcaster
    • Interrupt Mana Burn to prevent the mana drain effect.
    • Interrupt Shadow Bolt Volley to prevent the moderate damage dealt to all players.
  • Shadowforge Sharpshooter
  • Shrike Bat
    • Stay at least 10-yards away to avoid the silence effect from Sonic Burst.

Galgann Firehammer thru Grimlok

  • This includes Jadespine Basilisk, detailed above.
  • Stonevault Brawler
    • Dispel Enrage (enrage) to remove the increased damage dealt and attack speed.
    • Deals extra damage to the tank with Thrash.
  • Stonevault Geomancer
    • Dispel Flame Buffet to remove the increased fire damage taken effect.

Grimlok thru Archaedas

  • This area includes Stone Stewards, detailed above.
  • Earthen Stonecarver
    • Stay at least 10-yards away to avoid the damage from Fire Shield IV.
    • Dispel Flame Buffet to remove the increased fire damage taken effect.
  • Stonevault Flameweaver
  • Stonevault Mauler
    • Dispel Enrage (enrage) to remove the increased damage dealt and attack speed.
    • Deals extra damage to the tank with Thrash.
  • This area also includes a small gauntlet that begins when all players channel on an altar inside the circular room.
    • This will spawn four waves of Vault Warders.
      • Stay at least 10-yards away to avoid Trample.

 Trash Debuffs to Track


Comment on Uldaman, Healer Guide

Changelog - View the last ten changes. - +

August 19, 2019 - 10:27 pm (Healer) - Added guide.