
Stratholme - Undead, Healer Guide
Updated 2 years, 8 months ago for patch 1.13 by Preston. View the change log.
This page covers healer-focused strategies for the Stratholme - Undead dungeon. While it's tailored for healers, other roles may also find the information useful. If you have any suggestions or feedback, you can leave a comment below or tweet @PrestonDvorak.
This guide has been updated and maintained based on my own experiences as well as Dungeon Journal information. I'll continue to update it as-needed.
Best for players level 58-60.
While it's technically possible to access all of Stratholm from either instance portal, most players do the dungeon in one of two sections. The second section is known as the Undead side.
For this section, one players will need the Key to the City, obtained by accessing Magistrate Barthilas from the Live side. A rogue with the appropriate lock picking skill level can also unlock the door.
Bosses
Below are guides for the bosses in Stratholme - Undead, including their abilities, healer notes, and addon settings.
Magistrate Barthilas
- The tank will be dealing with
Mighty Blow.
- Deals extra damage to the tank with
Draining Blow, healing for the damage dealt
- Stay at least 10-yards away to avoid
Crowd Pummel and the silence effect.
- Gains stacks of
Furious Anger through out the encounter, increasing attack speed and damage dealt.
Healing Notes
- Keep the tank near full health so they survive the bursts of damage from
Mighty Blow and
Draining Blow.
Debuffs to Track
- There are no particular debuffs to track.
Stonespine
This is a rare enemy and may no always be present.
- Applies
Vicious Rend to the tank, dealing light damage over time.
Healing Notes
- Be aware of nearby enemies and patrols, otherwise not a difficult encounter.
Debuffs to Track
- Minor:
Vicious Rend
Nerub'enkan
- Spawns Undead Scarabs through out the encounter.
- Dispel
Poison (poison) to prevent the light damage over time.
- Dispel
- The tank will be dealing with
Crypt Scarabs.
- Applies
Pierce Armor to the tank, reducing armor.
- Targets random players with
Encasing Webs, immobilizing them and reducing attack speed.
Healing Notes
- The tank will be taking significant damage through out the encounter due to the boss' high base attack and
Crypt Scarabs ability.
Debuffs to Track
- Major:
Pierce Armor
- Minor:
Poison (dispel, poison)
Black Guard Swordsmith
Can be summoned by players with the Blacksmithing profession by clicking the pattern on the ground.
- Dispel
Banshee Curse (curse) to remove the reduced chance to hit effect.
Healing Notes
- Be aware of nearby enemies and patrols, otherwise not a difficult encounter.
Debuffs to Track
- Major:
Banshee Curse (dispel, curse)
Baroness Anastari
- Interrupt
Banshee Wail to prevent the damage dealt to the tank.
- Dispel
Silence (magic) to remove the silence effect.
- Dispel
Banshee Curse (curse) to remove the decreased chance to hit effect.
- The player affected by
Possess needs to be damaged to 50% health to break the effect.
Healing Notes
- Be aware of who is
Possessed and how that changes who is taking damage, especially if the tank is affected.
Debuffs to Track
- Major:
Banshee Curse (dispel, curse),
Silence (dispel, magic)
Maleki the Pallid
- Interrupt or dispel
Drain Life (magic) to prevent the healing.
- Targets random players with
Ice Tomb, stunning them for 10-seconds.
Healing Notes
- If you or the tank are affected by
Ice Tomb, the fight can become hectic. Be prepared to heal the next player with aggro if the tank is affected.
Debuffs to Track
- Major:
Drain Life (magic),
Ice Tomb
Ramstein the Gorger
To summon Ramstein, you must kill all of the enemies in the courtyard area.
- The tank will be dealing with
Knockout.
- Gains increased attack speed with
Flurry.
- Stay at least 10-yards away to avoid
Trample.
Healing Notes
- The tank will be taking significant damage through the encounter.
- Be prepared to heal melee DPS hit by
Trample
Debuffs to Track
- Major:
Knockout
Baron Rivendare
- Summons Mindless Skeletons throughout the encounter.
- Hits the tank and the player closest to the tank with
Cleave.
- Applies
Mortal Strike to the tank, reducing healing received.
- Interrupt
Shadow Bolt to prevent the damage dealt to the tank.
- Stay at least 30-yards away if possible to avoid
Unholy Aura.
Healing Notes
- Be prepared to hit the non-tank player hit with
Cleave, likely a melee DPS.
- Be prepared to heal the moderate damage over time on melee DPS from
Unholy Aura.
Debuffs to Track
- Major:
Mortal Strike
Trash Mobs
Below are notes for the trash mobs in Stratholme - Undead. Stratholme - Undead has a relatively open layout, followed by a short linear layout. The trash below is ordered as if you're completing the bosses in the order they're listed above.
The Gauntlet Area
This area includes bosses Magistrate Barthilas thru Maleki the Pallid.
- Broken Cadaver
- Deal heavy damage to players within 10-yards upon death with
Exploding Cadaver.
- Deal heavy damage to players within 10-yards upon death with
- Mangled Cadaver
- Dispel
Cadaver Worms (disease) to prevent the damage over time and remove the reduced health regeneration effect.
- Spawn a Broken Cadaver upon death.
- Dispel
- Plagued Maggot
- Dispel
Maggot Slime (disease) to remove the decreased physical damage dealt effect.
- Dispel
- Plagued Rat
- Dispel
Black Rot (disease) to remove the reduced chance to dodge effect.
- Dispel
- Ravaged Cadaver
- Dispel
Cadaver Worms (disease) to prevent the damage over time and remove the reduced health regeneration effect.
- Spawn a Broken Cadaver upon death.
- Dispel
- Skeletal Berserker
- Hits the tank and the player closest to the tank with
Cleave.
- Applies
Sunder Armor to the tank, reducing armor.
- Reduces attack power of nearby players with
Demoralizing Shout.
- Hits the tank and the player closest to the tank with
- Skeletal Guardian
- Interrupt
Arcane Explosion to prevent the damage dealt to all players.
- Purge
Demon Armor to remove the increased armor effect.
- Interrupt
- Eye of Naxxramas
- Attempt to
Summon Rockwing Gargoyles when engaged and must be killed before the channel ends.
- Attempt to
- Crypt Beast
- Stay at least 20-yards away to avoid
Deafening Screech.
- Targets random players with
Encasing Webs, immobilizing them and increasing time between attacks.
- Stay at least 20-yards away to avoid
- Crypt Crawler
- Interrupt
Soul Tap to prevent the healing and mana drain effect.
- Stay at least 20-yards away to avoid
Deafening Screech.
- Targets random players with
Encasing Webs, immobilizing them and increasing time between attacks.
- Interrupt
- Fleshflayer Ghoul
- Deals extra damage to the tank with
Thrash.
- Applies
Rend to the tank, dealing light damage over time.
- Applies
Head Crack to the tank, reducing stamina.
- Dispel
Ghoul Plague (disease) to remove the reduced damage dealt effect.
- Deals extra damage to the tank with
- Ghoul Ravener
- Deals extra damage to the tank with
Ravenous Claw, healing for the damage dealt.
- Applies
Head Crack to the tank, reducing stamina.
- Deals extra damage to the tank with
- Plague Ghoul
- Hits the tank and the player closest to the tank with
Cleave.
- Dispel
Ghoul Plague (disease) to remove the decreased damage dealt effect.
- Dispel
Enrage (enrage) to remove the increased attack speed and physical damage dealt effect.
- Hits the tank and the player closest to the tank with
- Rockwing Gargoyle
- Applies
Sunder Armor to the tank, reducing armor.
- Applies
- Rockwing Screecher
- Interrupt
Gargoyle Strike to prevent the damage dealt to the tank.
- Fears all players with
Terrifying Howl.
- Reduces attack power of nearby players with
Demoralizing Shout.
- Interrupt
- Shrieking Banshee
- Interrupt
Banshee Wail to prevent the damage dealt to the tank.
- Stay at least 20-yards away to avoid
Deafening Screech.
- Interrupt
- Thuzadin Necromancer
- Purge
Bone Armor to remove the damage absorption effect.
- Interrupt
Soul Tap to prevent the healing and mana drain effect.
- Purge
- Thuzadin Shadowcaster
- Dispel
Cripple (magic) to remove the decreased attack speed and strength effect.
- Dispel
Piercing Shadow (curse) to remove the reduced shadow resistance effect.
- Dispel
- Wailing Banshee
- Becomes immune to magic while
Anti-Magic Shield is active.
- Dispel
Banshee Curse (curse) to remove the reduced chance to hit effect.
- Becomes immune to magic while
The Gauntlet Area thru Ramstein the Gorger
- Bile Spewer
- Deals extra damage to the tank with
Thrash.
- Dispel
Venom Spit (poison) to prevent the damage over time.
- Spawns Bile Slimes upon death.
- Deals extra damage to the tank with
- Venom Belcher
- Dispel
Slowing Poison (poison) to remove the reduced attack speed effect.
- Dispel
Venom Spit (poison) to prevent the damage over time.
- Dispel
- After Ramstein is killed, dozens of Mindless Undead run from the gate to the south.
- Black Guard Sentry
- These deal heavy damage to the tank, so crowd-control some of them if possible.
Ramstein the Gorger thru Baron Rivendare
- There is no trash between Ramstein and Rivendare, following the small gauntlet event after Ramstein is killed.
Trash Debuffs to Track
- Major:
Maggot Slime (dispel, disease),
Black Rot (dispel, disease),
Sunder Armor,
Ghoul Plague (dispel, disease),
Head Crack,
Sunder Armor,
Cripple (dispel, magic),
Piercing Shadow (dispel, curse),
Banshee Curse (dispel, curse) ,
Slowing Poison (dispel, poison)
- Minor:
Cadaver Worms (dispel, disease),
Rend,
Venom Spit (dispel, poison)
- Enrages to Dispel:
Enrage
- Buffs to Purge:
Demon Armor,
Bone Armor
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