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Classic Restoration Druid Talents and Builds

Updated 8 months, 2 weeks ago for patch 1.13 by Preston. View the change log.

A lot of this guide is written from memory using old information scattered around the internet. Expect a lot of updates as the Classic release nears.

Similarly, tooltips will be added/corrected once a reliable Classic database is released.

Below you'll find details on how each Classic Restoration Druid talent functions and what its best use conditions are. Druid talents allow you to customize your setup between maximum throughput and maximum mana efficiency. Feedback is greatly appreciated! Feel free to leave comments at the bottom of the page, contact me, or tweet @PrestonDvorak.

Talent Builds

Below are the two most common Restoration builds. There are quite a few talent points you can move around to make the builds fit your style or change what tools you have. I should have information about that added soon, I just need to figure out the best way to format it!

Mana Efficiency (Moonglow)

This build provides maximum mana savings through talents like Moonglow, Omen of Clarity, and Tranquil Spirit, while still maintaining most basic healing throughput talents and gaining Nature's Grace. This build will see additional benefit from Critical Strike because of Nature's Grace. The downsides are the lack of emergency heals due to missing Nature's Swiftness, Swiftmend, and Improved Regrowth. You'll likely find this build most useful for raid content where the encounters are longer and there are other healers to help with emergencies.

**One thing I need to verify for this build is whether Omen of Clarity procs off auto-attacks or not.

Maximum Throughput (Full Restoration)

This build fills out the Restoration tree to maximize the potential healing throughput through talents like Nature's Swiftness, Swiftmend, and Improved Regrowth. This build will see additional benefit from mp/5 due to its lack of mana saving talents. You'll likely use this build in non-raid content or on shorter encounters where you find yourself needing more throughput or emergency heals.

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Changelog - View the last ten changes. - +

November 03, 2018 - 6:56 pm (Spells and Abilities) - Completed an update pass based on Classic demo information.