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Recent Content, Dvorak Gaming

Patch 7.2 Restoration Druid Changes, Updates, and Overview

Posted 2 years, 8 months ago by Preston.

With Patch 7.2 coming on March 28, 2017, I thought it would be fun to compile a list of changes that are affecting Restoration Druids. This is my first time writing an article like this, and feedback is greatly appreciated - even if it's just to say whether or not you want to see articles like this for every patch. As usual, you can tweet @PrestonDvorak or leave a comment at the bottom of the page.

There are quest and content spoilers ahead, proceed with caution if you want to avoid them!

Patch 7.2: Tomb of Sargeras releases on March 28, 2017.

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Twin Colossals lore and history - Field Photographer Friday

Posted 2 years, 8 months ago by Preston.

Field Photographer Friday is a weekly look at the lore and history behind locations around World of Warcraft. This week, we're taking a look at the Twin Colossals!

The Twin Colossals are massive mountain spires located in north-western Feralas on the Kalimdor continent. Unfortunately, not much is known about the spires themselves or where they came from. At the base of the western spire, a night elf named Marli Wishrunner suggests the spires have existed since ancient times. She also used to be the only way to gain access to the top of the eastern spire in classic World of Warcraft, before flying was introduced to the world.

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Throne of the Elements lore and history - Field Photographer Friday

Posted 2 years, 9 months ago by Preston.

Field Photographer Friday is a weekly look at the lore and history behind locations around World of Warcraft. This week, we're taking a look at the Throne of the Elements!

The Throne of the Elements is located in northern Nagrand on Outland, with an alternate version also present on alternate-Draenor. In present-Azeroth, the Throne is the last home of the powerful elemental furies, which have seen their numbers fall drastically since the destruction of Draenor. The remaining furies work to keep the elements balanced and often act as ambassadors to the shaman who commune with them.

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Westfall Lighthouse lore and history - Field Photographer Friday

Posted 2 years, 9 months ago by Preston.

Field Photographer Friday is a weekly look at the lore and history behind locations around World of Warcraft. This week, we're taking a look at the Westfall Lighthouse!

The Westfall Lighthouse is located off the south-western coast of Westfall on the Eastern Kingdoms continent. Very little is known about the Lighthouse itself, but it was likely built prior to the First War around the time the Deadmines went into production. Its purpose would have been to help guide ships into the back entrance of the mines to access the docks inside.

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Cathedral of Eternal Night, Healer Guide

Posted 2 years, 9 months ago by Preston.

This page covers healer-focused strategies for the bosses in the Cathedral of Eternal Night dungeon. While it's tailored for healers, other roles may also find the information useful. If you have any suggestions or feedback, you can leave a comment below or tweet @PrestonDvorak. This guide has been updated and maintained based on my own experiences with the fights as well as Dungeon Journal information. I'll continue to update it as-needed. There is a summary of debuffs to track at the very bottom of the page. Agronox During this fight, you will face Agronox and several types of floral adds. Read more...

Valley of Kings lore and history - Field Photographer Friday

Posted 2 years, 9 months ago by Preston.

Field Photographer Friday is a weekly look at the lore and history behind locations around World of Warcraft. This week, we're taking a look at the Valley of Kings!

The Valley of Kings is situated in Loch Modan on the Eastern Kingdoms continent, along the path to Searing Gorge. Hundreds of years ago, during the War of the Three Hammers, the Valley was the location which the Dark Iron dwarf clan marched through in an attempt to take control of Ironforge from Madoran Bronzebeard and the Bronzebeard clan. The specifics aren’t known, but the Dark Iron dwarves never took Ironforge and were forced to retreat back through the Valley. They had also launched a parallel attack against Khardros Wildhammer and the Wildhammer clan in Grim Batol, and while it was marginally more successful than their attack on Ironforge, it was ultimately thwarted as well.

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Vashj’ir lore and history - Field Photographer Friday

Posted 2 years, 10 months ago by Preston.

Field Photographer Friday is a weekly look at the lore and history behind locations around World of Warcraft. This week, we're taking a look at the Shaper's Terrace!

Vashj'ir was once home to a great Highborne elf city and its leader, Lady Vashj. The zone and the city sank to the bottom of the Great Sea following the Well of Eternity's implosion, which caused the Great Sundering that tore Azeroth's ancient landmass apart. The city and most of its inhabitants were believed to be lost forever, but unbeknownst to those on the surface, many of the high elves, including Lady Vashj, were turned into naga. This transformation came after their queen, Azshara, entered into a pact with the Old God N'zoth, pledging her people's service to him in exchange for their survival underwater.

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Overview and Tips for New Players

Posted 2 years, 10 months ago by Preston.

Below you'll find general information on Overwatch as well as tips when it comes to playing the game and building an effective team. This information is geared towards new or returning players, and may not apply to high-level ranked, competitive play. Feedback is appreciated, you can tweet @PrestonDvorak or leave a comment at the bottom of any guide page. Map Types Overwatch consists of four map types. It's important to understand the differences between these types as some heroes will perform better than others depending on the objective and whether you're attacking or defending. Read more...

Recommended Heroes for New Players

Posted 2 years, 10 months ago by Preston.

While you can play and learn any hero you'd like, there are some that I consider easier to learn while still contributing to your team's performance. With team composition being so important, I've included one hero for each role. I highly recommend learning each of the roles so you're comfortable filling in any spot the team needs. You'll also be better at the game overall by learning how different heroes and roles function. As with the rest of this guide, this information is intended for new or returning players and may not necessarily apply to high-level ranked, competitive play. Read more...

New Player Guide for Overwatch

Posted 2 years, 10 months ago by Preston.

With the free-to-play weekends and Game of the Year award in 2016, along with holiday events, Overwatch has seen an influx of new and returning players. I thought it would be fun to share my perspective on the best heroes for new players to try in each role, as well as some general rules when it comes to team composition and playing the game. Keep in mind, the information here is mostly intended for Quick Match or semi-casual Competitive mode. I won't be covering any complex, meta-defining strategies or compositions. Feedback is appreciated, you can tweet @PrestonDvorak or leave a comment at the bottom of any guide page. Read more...

Wintergrasp Fortress lore and history - Field Photographer Friday

Posted 2 years, 10 months ago by Preston.

Field Photographer Friday is a weekly look at the lore and history behind locations around World of Warcraft. This week, we're taking a look at Wintergrasp Fortress!

Wintergrasp Fortress is located in Wintergrasp on the Northrend continent. It was built along with the surrounding structures by the Titans tens of thousands of years ago to help the Watchers they left behind defend the Vault of Archavon beneath it. Beyond that, very little is known about the early years of the Fortress and Vault, or what they were intended to hold.

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Shaper’s Terrace lore and history - Field Photographer Friday

Posted 2 years, 10 months ago by Preston.

Field Photographer Friday is a weekly look at the lore and history behind locations around World of Warcraft. This week, we're taking a look at the Shaper's Terrace!

The Shaper's Terrace refers to two separate titan buildings located in Un'goro Crater, on the Kalimdor continent. The two Terraces were constructed over 25,000 years ago by the Titan Freya as outposts to observe her and the other Titan's experiments in the Crater.

The main Shaper's Terrace, located in northern Un'goro Crater, is where Freya worked for years, creating and experimenting with life on Azeroth. Un'goro Crater was one of three locations chosen for her experiments because of the power from the Well of Eternity that coalesced there. Un'goro Crater would go on to birth some of the Wild Gods and countless species now found across Azeroth. Close to the Terrace is a Waygate that links directly to Sholazar Basin on the Northrend continent, another one of the three locations chosen to birth life on Azeroth.

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Darkshire lore and history - Field Photographer Friday

Posted 2 years, 11 months ago by Preston.

Field Photographer Friday is a weekly look at the lore and history behind locations around World of Warcraft. This week, we're taking a look at Darkshire!

Darkshire is a small Alliance town located in what is now Duskwood. Long before World of Warcraft's time, the town was known as Grand Hamlet and the surrounding area was part of Elwynn Forest, and the darkness hadn't yet descended upon the area.

Grand Hamlet first saw activity when it was destroyed during the First War as the invading Orcs made their way towards Stormwind. The town was later rebuilt, likely during the Second War as the Alliance began retaking their land from the Orcs of the Old Horde.

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Deathwing’s Fall lore and history - Field Photographer Friday

Posted 2 years, 11 months ago by Preston.

Field Photographer Friday is a weekly look at the lore and history behind locations around World of Warcraft. This week, we're taking a look at Deathwing's Fall!

Deathwing's Fall is located in south-east Deepholm and appears as a large pool of lava in a shallow crater. The lava is actually the blood of Deathwing and was deposited at the location when he landed in Deepholm following his defeat during after the Second War.

Deathwing had sought to destroy the Alliance by puppeting and coercing its senior members using powerful magic and a human-form known as Daval Prestor. He started by working his way into the inner circle of King Terenas Menethil. Following the Second War, he set his sights on seeding divide among the Alliance over what should be done with Alterac Valley. First, he suggested it should simply be annexed by the Lordaeron or Stromgarde kingdoms, an idea what was quickly dismissed. Several years later, with Alterac Valley still in limbo, King Terenas suggested that Daval Prestor be put in charge of the Valley. Unbeknownst to others at the meeting, Terenas was being telepathically coerced by Deathwing. Terenas was even prepared to marry his daughter, Princess Calia, to Daval as a marriage alliance between the new King of Alterac Valley and the King of Lordaeron.

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Light’s Hope Chapel lore and history - Field Photographer Friday

Posted 2 years, 11 months ago by Preston.

Field Photographer Friday is a weekly look at the lore and history behind locations around World of Warcraft. This week, we're taking a look at Light's Hope Chapel!

Originally built by the Kingdom of Lordaeron, Light's Hope Chapel has stood near the eastern edge of the Eastern Kingdoms continent for thousands of years, in the area now known as Eastern Plaguelands. It is renowned as sacred land by heroes of the Light and has served as their base of operations for many years.

The Chapel was first notably used by Maxwell Tyrosus as a safe haven for the bodies of fallen paladins. The bodies were moved to the sacred lands from all over Lordaeron when the first death knight, Arthas Menethil, invaded the kingdom at the order of the Lich King. Maxwell and the Order of the Silver Hand feared Arthas would raise the bodies of the dead paladins to be part of his Scourge army if they remained scattered around. While the bodies that were moved to Light's Hope Chapel were safe, not all of the dead were so lucky, and many were raised to serve in the Scourge army.

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