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Recent Content, Dvorak Gaming

Gurubashi Arena lore and history - Field Photographer Friday

Posted 2 years, 8 months ago by Preston.

Field Photographer Friday is a weekly look at the lore and history behind locations around World of Warcraft. This week, we're taking a look at the Gurubashi Arena!

Constructed by the Gurubashi trolls over ten-thousand years before World of Warcraft's time, the Arena stands as a relic of the great troll empires. Perhaps less glamorous than in its glory days, it is now used for entertainment by pirates who entice adventurers to fight over treasure in the Arena.

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Character Corner: Medivh

Posted 2 years, 8 months ago by Virendra.

Welcome to Character Corner, where we dive into the life and exploits of various lore figures in the Warcraft universe. In keeping with our 7.1: Return to Karazhan theme, this week features the powerful and enigmatic mage, Medivh.

Overview

The story of Medivh begins before his birth, even. Guardian Aegwynn, Medivh's mother, went rogue from the Council of Tirisfal, believing they had drifted too far from their mission to defend Azeroth from the Burning Legion. The Council refused to let Aegwynn run wild with the power of the Guardian and sent the magus Nielas Aran to bring her to heel. Instead of turning over the renegade Aegwynn, Nielas began to see the Council's political machinations for himself. Together, the two mages devised a plan for Aegwynn's successor to be free of the Council's influence. Aegwynn passed her Tirisfalen powers down to her and Aran's child. He was named Medivh, which means "Keeper of Secrets" in high elven.

Unbeknownst to Aegwynn, an earlier encounter with the Dark Titan Sargeras had left her soul tainted with his essence. This taint also found its way into her child where it lay dormant for years. Nielas Aran took up a position in Stormwind as the court's conjurer so he could train Medivh far from the Council's influence. Aegwynn went into hiding shortly after Medivh's birth.

Medivh grew up with his close friends Anduin Lothar and Llane Wrynn. The trio grew close and caused much mischief in their youth. Their misadventures offered a reprieve from Aran's hard training and stern upbringing. On the eve of his fourteenth birthday, the full power of the Guardian manifested within Medivh, killing his father and forcing him into a coma that lasted years.

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Happy Hallow’s End denizens of Azeroth!

Posted 2 years, 8 months ago by Virendra.

Hallow's End is a holiday originating in the human Kingdom of Lordaeron. It's believed to be a time when the barrier between living and dead wears thin, allowing those who have passed on to be sensed by the still-living. Traditionally, before the first hints of winter, a wicker man would be constructed outside of the palace. This effigy would be set aflame at sunset, and any person who so desired could offer a branch to the fires. The burning branch symbolized the burning away of anything that did not want to be carried forward and reflected on during the idleness of winter. The ritual has been around as long as any Lordaeron citizens can recall.

After the devastation of Lordaeron, the Forsaken keep the tradition alive, burning the wicker man outside of Undercity. Alliance members will find their effigy outside of Stormwind. Not only can you burn away your burdens, you can get a buff from watching the ceremony! The wicker man is just one cornerstone of Hallow's End, the other being the appearance of the Headless Horseman.

The Headless Horseman is what became of Sir Thomas Thomson of the Silver Hand. When Sir Thomson bore witness to Baron Rivendare's betrayal, learned of Arthas Menethil's betrayal, and Mograine's fall, he turned to the Scarlet Crusade. Sir Thomson sent his family to Kalimdor while he remained behind to fight the Scourge. His family never left Lordaeron. Mad with fantasticism, he slew them in a raid before realizing who it was. This was the last straw, and Sir Thomson descended into delusions. He believed everyone but him was infected, turning on his Scarlet brothers. After slaying many Crusaders, Sir Thomson was decapitated. The dreadlord Balnazzar then warped the fallen paladin into the fiendish Headless Horseman we know today.

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Karazhan lore and history - Field Photographer Friday

Posted 2 years, 9 months ago by Preston.

Field Photographer Friday is a weekly look at the lore and history behind locations around World of Warcraft. This week, we're taking a look at Karazhan!

Karazhan was originally built by Aegwynn, a Guardian of Tirisfal, in a bout of paranoia caused by the dark presence of Sargeras' spirit looming over her. The tower would go on to host several beings of immense power and lure just as many adventurers to their death. It stands today as a peculiar landmark, situated in a volatile area of Azeroth. Entry to the tower is still sought by many who wish to use its hidden power for both malicious and benevolent acts.

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Hearthglen lore and history - Field Photographer Friday

Posted 2 years, 9 months ago by Preston.

Field Photographer Friday is a weekly look at the lore and history behind locations around World of Warcraft. This week, we're taking a look at Hearthglen!

Hearthglen was constructed sometime before the Third War and served as the "capital city" of the region for many years. Originally ruled by Tirion Fordring and affiliated with the Kingdom of Lordaeron, the city has changed hands many times over the years. Today, it is under the control of the Argent Crusade and functions as their base of operations in the Western Plaguelands area.

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Thandol Span lore and history - Field Photographer Friday

Posted 2 years, 9 months ago by Preston.

Field Photographer Friday is a weekly look at the lore and history behind locations around World of Warcraft. This week, we're taking a look at Thandol Span!

Thandol Span consists of two massive bridges spanning Thandol Valley between Arathi Highlands and the Wetlands on the Eastern Kingdoms continent. They serve as the only land connection between the northern and southern portions of the continent.

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Temple of Karabor/Black Temple lore and history - Field Photographer Friday

Posted 2 years, 9 months ago by Preston.

Field Photographer Friday is a weekly look at the lore and history behind locations around World of Warcraft. This week, we're taking a look at the Temple of Karabor (now commonly known as the Black Temple)!

The Temple of Karabor began as a draenic refuge and home of the Prophet Velen in Shadowmoon Valley on Draenor. It was eventually taken by Gul'dan to be used as the base of operations for the Shadow Council. Gul'dan renamed it to the Black Temple, which is what it's mostly known by today. Since then, it has changed hands many times over the years. The Black Temple is located in Outland as part of the Burning Crusade expansion, while a pristine version of the Temple of Karabor can be found in the alternate-universe Draenor as part of the Warlords of Draenor expansion.

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The Frozen Throne lore and history - Field Photographer Friday

Posted 2 years, 10 months ago by Preston.

Field Photographer Friday is a weekly look at the lore and history behind locations around World of Warcraft. This week, we're taking a look at The Frozen Throne!

The Frozen Throne was originally a diamond-hard block of ice that was cast down to Azeroth from the Twisting Nether. It was the physical embodiment of the Lich King’s spirit until Arthas Menethil shattered it with the runeblade Frostmourne. The remnants of the block of ice resembled the form of a throne, giving way to its name: The Frozen Throne. Read more...

Character Corner: Varian Wrynn

Posted 2 years, 10 months ago by Virendra.

Welcome to Character Corner, where we dive into the life and exploits of various lore figures in the Warcraft universe. This week features the fierce and proud Varian Wrynn, King of Stormwind!

Overview

Varian Wrynn is the son of the late King Llane Wrynn. His journey to adulthood and kingship is marked by the constant loss of loved ones to treachery and betrayal. Varian is wary of outsiders and distrustful of most. As a child, he watched his father get stabbed in the back by Garona, the half-orc assassin they had come to know and trust. While Stormwind burned around him, Varian was forced to flee with Anduin Lothar, the mage Khadgar, and the band of Stormwind refugees.

The survivors found refuge in Lordaeron under the shelter of King Terenas Menethil. Varian grew grew close to Prince Arthas, a couple of years his junior. The two were best friends and King Terenas thought of Varian like a son. Prompted by Terenas, the Alliance of Lordaeron was formed with the other surrounding human kingdoms. After a brutal war, Stormwind was reclaimed and Varian ascended its throne at age 18. With the threat of orcs still present, Varian himself rode throughout his kingdom to fight the orc remnants. In his absence, the House of Nobles looked after Stormwind City.

Unbeknownst to Varian, the House of Nobles had been infiltrated and bewitched by Lady Katrana Prestor, better known as the black dragon Onyxia. Under Onyxia’s influence, the House of Nobles refused to pay the Stonemasons guild the full compensation for their work rebuilding Stormwind. This caused the Stonemasons to riot in the streets, during which Varian’s wife, Tiffin, was struck by a stray rock and killed. Tiffin’s death sent the king into a deep depression. The Stonemasons, led by Edwin Van Cleef, left Stormwind and formed the Defias Brotherhood. Since that day, the Defias proved to be a constant thorn in the King’s side.

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Onyxia’s Lair lore and history - Field Photographer Friday

Posted 2 years, 10 months ago by Preston.

Field Photographer Friday is a weekly look at the lore and history behind locations around World of Warcraft. This week, we're taking a look at Onyxia’s Lair!

Onyxia’s Lair is the former home of the black dragon Onyxia, the most manipulative and cunning of the black dragons. While she can still be found in her Lair for gameplay purposes, she was killed by Horde and Alliance heroes during Classic World of Warcraft in the Onyxia’s Lair raid.

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Deeprun Tram lore and history - Field Photographer Friday

Posted 2 years, 10 months ago by Preston.

Field Photographer Friday is a weekly look at the lore and history behind locations around World of Warcraft. This week, we're taking a look at the Deeprun Tram!

Spanning between the two Alliance cities of Ironforge and Stormwind, the Deeprun Tram provides transport under mountainous terrain and water that would otherwise take days to traverse (or minutes of in-game time).

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The Legion: Overview of Past Incursions

Posted 2 years, 10 months ago by Virendra.

The Legion has returned! Demons and hellfire rain from the sky once again, determined to leave nothing but ashes in their wake. In preparation for a new adventure against an old foe, we’re going to take a look at every Legion invasion from the past to the present!

The Legion’s First Coming

The War of the Ancients

10000 years ago, the night elven empire stretched across the huge landmass known as Kalimdor, the Land of Eternal Starlight. At its center was the Well of Eternity, a boundless font of magical energies. The empire was ruled by a powerful and beloved queen, Azshara. Driven by the need for more and more power, the Highborne elf, Xavius, collaborated with Azshara to plumb the mysteries of the Well. Harnessing its energies, they made contact with Sargeras. Sargeras instructed them on how to prepare a gateway for his arrival, promising great power and reward.

Azshara and her Highborne opened a portal in the palace of Zin-Azshari, the night elf capital. In the beginning, only a few demons trickled out. That trickle turned into a steady stream, with Mannoroth at the head of the army, until Archimonde arrived and took command. When enough forces had amassed, the assault on Kalimdor began, starting in Zin-Azshari. Hundreds of night elves had gathered at the gates of the palace, only to be massacred in the streets by the Legion. Word spread to other night elf settlements about the invaders and the Highborne’s complicity. As Azshara was so highly regarded among her people, most assumed that she was held captive, refusing to believe she would have any part in the carnage.

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Vale of Eternal Blossoms lore and history - Field Photographer Friday

Posted 2 years, 10 months ago by Preston.

Field Photographer Friday is a weekly look at the lore and history behind locations around World of Warcraft. This week, we're taking a look at the Vale of Eternal Blossoms!

In the ancient times of Azeroth, the Vale of Eternal Blossoms was created by the Titan Freya as one of several locations where she could experiment with creating life. The waters of the Vale held the same power as the Well of Eternity itself. From these waters the Wild Gods came to be, including the four August Celestials who watch over Pandaria. It was this power that drew the Horde and Alliance to the Vale during the Mists of Pandaria expansion.

During the time Freya created the Vale, her and the other Titans were fighting against the mantid, a bug-like race that served the Old Gods. To help preserve the Vale, the Titans created large humanoid-creatures made of stone, called the Mogu. After the Titans defeated the Old Gods, the Old Golds released the Curse of Flesh onto Azeroth. This affected the Mogu and turned them from stone to flesh and blood. Lacking direction and a leader, the Mogu began forming clans and fighting against each other. Not long after, a Mogu named Lei Shen united the clans and became the first Mogu emperor. Under the new leadership, they enslaved the other creatures of Pandaria and forced them to build the Great Wall. The Great Wall helped keep the mantid out of the Vale of Eternal Blossoms where the Mogu had set up their palace.

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The Shattering: Prelude to Cataclysm (Part 2)

Posted 2 years, 10 months ago by Virendra.

Where we last left off, the elementals were acting out, starting fires and causing earthquakes. Both Magni Bronzebeard of the Alliance and Thrall of the Horde look to investigate the happenings, and both have sacrificed more than they ever intended. But, things have to get worse before they get better, so time to dive into Part II.

PART II - ...And the world will break

Thrall arrives at the Mag’har village in Outland. He is greeted roughly by Aggra, a female shaman studying under Geyah. Geyah, Thrall’s grandmother, has assigned Aggra to be his main instructor. Aggra is brash and rude, and never hesitates to speak her mind. She is also a very skilled and natural shaman.

Ironforge is without a leader while Brann or Muradin Bronzebeard are being tracked down. Varian insists that Anduin stay in Ironforge to help the people regroup after losing their great leader. Weeks later, Anduin and High Priest Rohan are summoned to the throne room, where they greeted by Moira Thaurissan (7), Magni’s daughter. Moira is the legal heir to the Bronzebeard throne and is the Empress of the Dark Iron dwarves. She shuts down all traffic through Ironforge by closing the tram, holding mages captive to prevent portals, and quarantining the gryphons. Anduin is trapped in the great city as a political pawn.

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My Game Plan for Legion - Leveling and Gearing Up

Posted 2 years, 10 months ago by Preston.

With Legion approaching, the sheer amount of things to prepare for can seem overwhelming. A quick Google search will show an endless number of guides on how to optimize anything. Rather than try to make a super guide, I thought I would share my plans for the early part of Legion, as well as share some of the useful guides I’ve found. I’ll personally be focused on being ready to raid as soon as possible.

Leveling to 110

Quick List

  1. Watch for treasures and rares while in the world
  2. Check Order Hall Scouting Map for Artifact Power missions; start research on Order Hall Advancements at level 102
  3. Run daily random dungeons for the bonus Artifact Power reward
  4. Level up professions where possible and complete the professions quests
  5. Stay on top of the Order Hall Campaign quests

I play a Restoration Druid but I plan on leveling up as Balance. The changes Blizzard made to healer’s DPS has helped considerably, but killing things as a DPS spec is still faster (as it should be, no complaints here). This means I’ll be holding onto all of the artifact power items I receive so I can use them on my Restoration artifact instead of the Balance one. Remember that any artifact power item you use gets applied to your currently equipped artifact!

While out in the world, I’ll be keeping a close eye out for treasures and rares. These will commonly drop Artifact Power items, Order Hall Resources (referred to as Resources from here on), or gear. If you want a really easy time, I recommend the HandyNotes addon.

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